Blender V2.61 - r43446
Functions

KX_ConvertProperties.cpp File Reference

#include "KX_ConvertProperties.h"
#include "DNA_object_types.h"
#include "DNA_property_types.h"
#include "Value.h"
#include "VectorValue.h"
#include "BoolValue.h"
#include "StringValue.h"
#include "FloatValue.h"
#include "KX_GameObject.h"
#include "IntValue.h"
#include "SCA_TimeEventManager.h"
#include "SCA_IScene.h"
#include "KX_FontObject.h"
#include "DNA_curve_types.h"
#include "BKE_property.h"

Go to the source code of this file.

Functions

void BL_ConvertTextProperty (Object *object, KX_FontObject *fontobj, SCA_TimeEventManager *timemgr, SCA_IScene *scene, bool isInActiveLayer)
void BL_ConvertProperties (Object *object, KX_GameObject *gameobj, SCA_TimeEventManager *timemgr, SCA_IScene *scene, bool isInActiveLayer)

Detailed Description

Definition in file KX_ConvertProperties.cpp.


Function Documentation

void BL_ConvertProperties ( Object object,
KX_GameObject gameobj,
SCA_TimeEventManager timemgr,
SCA_IScene scene,
bool  isInActiveLayer 
)
void BL_ConvertTextProperty ( Object object,
KX_FontObject fontobj,
SCA_TimeEventManager timemgr,
SCA_IScene scene,
bool  isInActiveLayer 
)