Blender V2.61 - r43446
Public Attributes

ParticleEditSettings Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

short flag
short totrekey
short totaddkey
short brushtype
ParticleBrushData brush [7]
void * paintcursor
float emitterdist
float rt
int selectmode
int edittype
int draw_step
int fade_frames
struct Scenescene
struct Objectobject

Detailed Description

Definition at line 729 of file DNA_scene_types.h.


Member Data Documentation

Definition at line 741 of file DNA_scene_types.h.

Referenced by pe_get_current().

Definition at line 738 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and pe_deflect_emitter().

Definition at line 743 of file DNA_scene_types.h.

Referenced by add_scene(), draw_ptcache_edit(), and PE_hide_keys_time().

Definition at line 746 of file DNA_scene_types.h.

Referenced by pe_get_current(), and unlink_object().

Definition at line 736 of file DNA_scene_types.h.

Referenced by copy_scene(), direct_link_scene(), and toggle_particle_cursor().

Definition at line 738 of file DNA_scene_types.h.

Definition at line 745 of file DNA_scene_types.h.

Referenced by pe_get_current().

Definition at line 732 of file DNA_scene_types.h.

Referenced by add_scene(), brush_add(), and do_versions().

Definition at line 731 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().


The documentation for this struct was generated from the following file: