Blender V2.61 - r43446
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#include <DNA_scene_types.h>
Public Attributes | |
short | flag |
short | totrekey |
short | totaddkey |
short | brushtype |
ParticleBrushData | brush [7] |
void * | paintcursor |
float | emitterdist |
float | rt |
int | selectmode |
int | edittype |
int | draw_step |
int | fade_frames |
struct Scene * | scene |
struct Object * | object |
Definition at line 729 of file DNA_scene_types.h.
Definition at line 735 of file DNA_scene_types.h.
Referenced by add_scene(), brush_add(), brush_drawcursor(), brush_edit_apply(), brush_puff(), do_versions(), and weight_set_exec().
Definition at line 733 of file DNA_scene_types.h.
Referenced by add_scene(), brush_drawcursor(), brush_edit_apply(), brush_edit_init(), brush_puff(), disconnect_hair(), do_versions(), draw_ptcache_edit(), psys_cache_edit_paths(), and weight_set_exec().
Definition at line 743 of file DNA_scene_types.h.
Referenced by add_scene(), brush_cut(), psys_cache_edit_paths(), and psys_threads_init_path().
Definition at line 741 of file DNA_scene_types.h.
Referenced by pe_get_current().
Definition at line 738 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), and pe_deflect_emitter().
Definition at line 743 of file DNA_scene_types.h.
Referenced by add_scene(), draw_ptcache_edit(), and PE_hide_keys_time().
Definition at line 730 of file DNA_scene_types.h.
Referenced by add_scene(), brush_add(), brush_comb(), brush_edit_apply(), createTransParticleVerts(), do_versions(), draw_new_particle_system(), draw_ptcache_edit(), PE_apply_lengths(), pe_deflect_emitter(), pe_get_current(), PE_hide_keys_time(), pe_iterate_lengths(), PE_update_object(), psys_threads_init_path(), and psys_update_path_cache().
struct Object* ParticleEditSettings::object |
Definition at line 746 of file DNA_scene_types.h.
Referenced by pe_get_current(), and unlink_object().
Definition at line 736 of file DNA_scene_types.h.
Referenced by copy_scene(), direct_link_scene(), and toggle_particle_cursor().
float ParticleEditSettings::rt |
Definition at line 738 of file DNA_scene_types.h.
struct Scene* ParticleEditSettings::scene |
Definition at line 745 of file DNA_scene_types.h.
Referenced by pe_get_current().
Definition at line 740 of file DNA_scene_types.h.
Referenced by add_scene(), count_selected_keys(), createTransParticleVerts(), do_versions(), draw_ptcache_edit(), for_mouse_hit_keys(), foreach_mouse_hit_key(), foreach_mouse_hit_point(), PE_hide_keys_time(), and PE_lasso_select().
Definition at line 732 of file DNA_scene_types.h.
Referenced by add_scene(), brush_add(), and do_versions().
Definition at line 731 of file DNA_scene_types.h.
Referenced by add_scene(), and do_versions().