Blender V2.61 - r43446
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00001 /* 00002 * Copyright 2011, Blender Foundation. 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 */ 00018 00019 #ifndef __BLENDER_SESSION_H__ 00020 #define __BLENDER_SESSION_H__ 00021 00022 #include "device.h" 00023 #include "scene.h" 00024 #include "session.h" 00025 00026 #include "util_vector.h" 00027 00028 CCL_NAMESPACE_BEGIN 00029 00030 class Scene; 00031 class Session; 00032 00033 class BlenderSession { 00034 public: 00035 BlenderSession(BL::RenderEngine b_engine, BL::UserPreferences b_userpref, 00036 BL::BlendData b_data, BL::Scene b_scene); 00037 BlenderSession(BL::RenderEngine b_engine, BL::UserPreferences b_userpref, 00038 BL::BlendData b_data, BL::Scene b_scene, 00039 BL::SpaceView3D b_v3d, BL::RegionView3D b_rv3d, int width, int height); 00040 00041 ~BlenderSession(); 00042 00043 /* session */ 00044 void create_session(); 00045 void free_session(); 00046 00047 /* offline render */ 00048 void render(); 00049 void write_render_result(); 00050 00051 /* interactive updates */ 00052 void synchronize(); 00053 00054 /* drawing */ 00055 bool draw(int w, int h); 00056 void tag_redraw(); 00057 void tag_update(); 00058 void get_status(string& status, string& substatus); 00059 void get_progress(float& progress, double& total_time); 00060 void test_cancel(); 00061 void update_status_progress(); 00062 00063 bool background; 00064 Session *session; 00065 Scene *scene; 00066 BlenderSync *sync; 00067 double last_redraw_time; 00068 00069 BL::RenderEngine b_engine; 00070 BL::UserPreferences b_userpref; 00071 BL::BlendData b_data; 00072 BL::Scene b_scene; 00073 BL::SpaceView3D b_v3d; 00074 BL::RegionView3D b_rv3d; 00075 BL::RenderResult b_rr; 00076 BL::RenderLayer b_rlay; 00077 00078 string last_status; 00079 float last_progress; 00080 00081 int width, height; 00082 }; 00083 00084 CCL_NAMESPACE_END 00085 00086 #endif /* __BLENDER_SESSION_H__ */