Blender V2.61 - r43446
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#include <stdarg.h>
#include <stdio.h>
#include <boost/algorithm/string.hpp>
#include "util_foreach.h"
#include "util_string.h"
Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN string | string_printf (const char *format,...) |
bool | string_iequals (const string &a, const string &b) |
void | string_split (vector< string > &tokens, const string &str, const string &separators) |
bool string_iequals | ( | const string & | a, |
const string & | b | ||
) |
Definition at line 67 of file util_string.cpp.
References i.
Referenced by xml_equal_string(), xml_read_bool(), xml_read_scene(), and xml_read_shader_graph().
CCL_NAMESPACE_BEGIN string string_printf | ( | const char * | format, |
... | |||
) |
Definition at line 35 of file util_string.cpp.
Referenced by CUDADevice::compile_kernel(), CUDADevice::cuda_error(), device_cuda_info(), device_multi_add(), MeshManager::device_update(), display_info(), CUDADevice::load_kernels(), node_socket_map_pair(), BVHBuild::progress_update(), session_print_status(), CUDADevice::support_device(), and Session::update_status_time().
void string_split | ( | vector< string > & | tokens, |
const string & | str, | ||
const string & | separators | ||
) |
Definition at line 80 of file util_string.cpp.
References split().
Referenced by device_multi_add(), xml_read_float_array(), xml_read_int_array(), and xml_read_shader_graph().