Blender V2.61 - r43446
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#include <RAS_LightObject.h>
Public Types | |
enum | LightType { LIGHT_SPOT, LIGHT_SUN, LIGHT_NORMAL } |
Public Attributes | |
bool | m_modified |
int | m_layer |
void * | m_scene |
void * | m_light |
float | m_energy |
float | m_distance |
float | m_red |
float | m_green |
float | m_blue |
float | m_att1 |
float | m_att2 |
float | m_spotsize |
float | m_spotblend |
LightType | m_type |
bool | m_nodiffuse |
bool | m_nospecular |
Definition at line 37 of file RAS_LightObject.h.
Definition at line 39 of file RAS_LightObject.h.
float RAS_LightObject::m_att1 |
Definition at line 56 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
float RAS_LightObject::m_att2 |
Definition at line 57 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
float RAS_LightObject::m_blue |
Definition at line 54 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), gamelight_from_blamp(), KX_LightObject::Update(), and KX_LightIpoSGController::Update().
Definition at line 50 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), gamelight_from_blamp(), and KX_LightIpoSGController::Update().
Definition at line 49 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), gamelight_from_blamp(), KX_LightObject::Update(), and KX_LightIpoSGController::Update().
float RAS_LightObject::m_green |
Definition at line 53 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), gamelight_from_blamp(), KX_LightObject::Update(), and KX_LightIpoSGController::Update().
Definition at line 45 of file RAS_LightObject.h.
Referenced by KX_Scene::AddReplicaObject(), KX_LightObject::ApplyLight(), KX_Scene::DupliGroupRecurse(), gamelight_from_blamp(), and KX_LightObject::Update().
void* RAS_LightObject::m_light |
Definition at line 47 of file RAS_LightObject.h.
Referenced by KX_BlenderRenderTools::applyLights(), GPC_RenderTools::applyLights(), KX_LightObject::GetReplica(), and KX_LightObject::KX_LightObject().
Definition at line 44 of file RAS_LightObject.h.
Definition at line 63 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
Definition at line 64 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
float RAS_LightObject::m_red |
Definition at line 52 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), gamelight_from_blamp(), KX_LightObject::Update(), and KX_LightIpoSGController::Update().
void* RAS_LightObject::m_scene |
Definition at line 46 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), KX_LightObject::KX_LightObject(), and KX_LightObject::UpdateScene().
Definition at line 59 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
Definition at line 58 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().
Definition at line 61 of file RAS_LightObject.h.
Referenced by KX_LightObject::ApplyLight(), and gamelight_from_blamp().