Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #ifndef NAN_INCLUDED_ExternNormalEditor_h 00034 #define NAN_INCLUDED_ExternNormalEditor_h 00035 00036 #include "MEM_NonCopyable.h" 00037 #include "LOD_ManMesh2.h" 00038 #include "MT_Vector3.h" 00039 #include "../extern/LOD_decimation.h" 00040 00041 class LOD_ExternNormalEditor : public MEM_NonCopyable 00042 { 00043 00044 public : 00045 00046 // Creation 00048 00049 static 00050 LOD_ExternNormalEditor * 00051 New( 00052 LOD_Decimation_InfoPtr, 00053 LOD_ManMesh2 &mesh 00054 ); 00055 00056 // Property editor interface 00058 00059 00060 // Faces 00062 void 00063 Remove( 00064 std::vector<LOD_FaceInd> &sorted_faces 00065 ); 00066 00067 void 00068 Add( 00069 ); 00070 00071 void 00072 Update( 00073 std::vector<LOD_FaceInd> &sorted_faces 00074 ); 00075 00076 const 00077 std::vector<MT_Vector3> & 00078 Normals( 00079 ) const { 00080 return m_normals.Ref(); 00081 }; 00082 00083 00084 // vertex normals 00086 00087 void 00088 RemoveVertexNormals( 00089 std::vector<LOD_VertexInd> &sorted_verts 00090 ); 00091 00092 00093 void 00094 UpdateVertexNormals( 00095 std::vector<LOD_VertexInd> &sorted_verts 00096 ); 00097 00098 // Editor specific methods 00100 00101 void 00102 BuildNormals( 00103 ); 00104 00105 00106 private : 00107 00108 MEM_SmartPtr<std::vector<MT_Vector3> > m_normals; 00109 00110 LOD_ManMesh2 &m_mesh; 00111 LOD_Decimation_InfoPtr m_extern_info; 00112 00113 private : 00114 00115 00116 LOD_ExternNormalEditor( 00117 LOD_Decimation_InfoPtr extern_info, 00118 LOD_ManMesh2 &mesh 00119 ); 00120 00121 const 00122 MT_Vector3 00123 ComputeNormal( 00124 const LOD_TriFace &face 00125 ) const ; 00126 00127 const 00128 MT_Vector3 00129 ComputeVertexNormal ( 00130 const LOD_VertexInd vi 00131 ) const; 00132 }; 00133 00134 #endif 00135