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Blender V2.61 - r43446
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This file handles the loading of .blend files embedded in runtimes. More...
#include <stdio.h>#include <stdlib.h>#include <string.h>#include <fcntl.h>#include <errno.h>#include <unistd.h>#include "BLO_readfile.h"#include "BLO_runtime.h"#include "BKE_blender.h"#include "BKE_report.h"#include "BKE_utildefines.h"#include "BLI_blenlib.h"Go to the source code of this file.
Functions | |
| static int | handle_read_msb_int (int handle) |
| int | BLO_is_a_runtime (const char *path) |
| BlendFileData * | BLO_read_runtime (const char *path, ReportList *reports) |
This file handles the loading of .blend files embedded in runtimes.
Definition in file runtime.c.
| int BLO_is_a_runtime | ( | const char * | path | ) |
Definition at line 69 of file runtime.c.
References handle_read_msb_int(), and O_BINARY.
Referenced by load_game_data(), and main().
| BlendFileData* BLO_read_runtime | ( | const char * | path, |
| ReportList * | reports | ||
| ) | [read] |
Definition at line 98 of file runtime.c.
References BKE_reportf(), BLI_file_descriptor_size(), blo_read_blendafterruntime(), handle_read_msb_int(), NULL, O_BINARY, and RPT_ERROR.
Referenced by load_game_data().
| static int handle_read_msb_int | ( | int | handle | ) | [static] |
Definition at line 59 of file runtime.c.
Referenced by BLO_is_a_runtime(), and BLO_read_runtime().