Blender V2.61 - r43446
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#include <BKE_node.h>
Public Attributes | |
int | type |
char | ui_name [64] |
char | ui_description [128] |
int | ui_icon |
char | ui_color [4] |
const char * | value_structname |
int | value_structsize |
NodeSocketButtonFunction | buttonfunc |
Defines a socket type. Defines the appearance and behavior of a socket in the UI.
Definition at line 96 of file BKE_node.h.
Definition at line 106 of file BKE_node.h.
Referenced by ED_init_node_butfuncs(), and node_draw_basis().
Definition at line 97 of file BKE_node.h.
Referenced by ED_init_node_butfuncs().
char bNodeSocketType::ui_color[4] |
Definition at line 101 of file BKE_node.h.
Referenced by node_socket_circle_draw().
char bNodeSocketType::ui_description[128] |
Definition at line 99 of file BKE_node.h.
Definition at line 100 of file BKE_node.h.
char bNodeSocketType::ui_name[64] |
Definition at line 98 of file BKE_node.h.
const char* bNodeSocketType::value_structname |
Definition at line 103 of file BKE_node.h.
Referenced by write_node_socket().
Definition at line 104 of file BKE_node.h.
Referenced by make_socket(), and node_group_add_socket().