Blender V2.61 - r43446
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#include "btMatrix3x3.h"
Go to the source code of this file.
Classes | |
class | btTransform |
The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. It can be used in combination with btVector3, btQuaternion and btMatrix3x3 linear algebra classes. More... | |
struct | btTransformFloatData |
for serialization More... | |
struct | btTransformDoubleData |
Defines | |
#define | btTransformData btTransformFloatData |
Functions | |
SIMD_FORCE_INLINE bool | operator== (const btTransform &t1, const btTransform &t2) |
Test if two transforms have all elements equal. |
#define btTransformData btTransformFloatData |
Definition at line 26 of file btTransform.h.
SIMD_FORCE_INLINE bool operator== | ( | const btTransform & | t1, |
const btTransform & | t2 | ||
) |
Test if two transforms have all elements equal.
Definition at line 247 of file btTransform.h.
References btTransform::getBasis(), and btTransform::getOrigin().