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Blender V2.61 - r43446
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#include <AUD_HighpassFactory.h>

Public Member Functions | |
| AUD_HighpassFactory (AUD_Reference< AUD_IFactory > factory, float frequency, float Q=1.0f) | |
| virtual void | recalculateCoefficients (AUD_SampleRate rate, std::vector< float > &b, std::vector< float > &a) |
This factory creates a highpass filter reader.
Definition at line 38 of file AUD_HighpassFactory.h.
| AUD_HighpassFactory::AUD_HighpassFactory | ( | AUD_Reference< AUD_IFactory > | factory, |
| float | frequency, | ||
| float | Q = 1.0f |
||
| ) |
Creates a new highpass factory.
| factory | The input factory. |
| frequency | The cutoff frequency. |
| Q | The Q factor. |
Definition at line 39 of file AUD_HighpassFactory.cpp.
| void AUD_HighpassFactory::recalculateCoefficients | ( | AUD_SampleRate | rate, |
| std::vector< float > & | b, | ||
| std::vector< float > & | a | ||
| ) | [virtual] |
Recalculates the filter coefficients.
| rate | The sample rate of the audio data. | |
| [out] | b | The input filter coefficients. |
| [out] | a | The output filter coefficients. |
Implements AUD_DynamicIIRFilterFactory.
Definition at line 47 of file AUD_HighpassFactory.cpp.