Blender V2.61 - r43446
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represents both translational and rotational acceleration. More...
#include <frames.hpp>
Public Member Functions | |
Wrench () | |
Does initialise force and torque to zero via the underlying constructor of Vector. | |
Wrench (const Vector &_force, const Vector &_torque) | |
Wrench & | operator-= (const Wrench &arg) |
Wrench & | operator+= (const Wrench &arg) |
double & | operator() (int i) |
index-based access to components, first force(0..2), then torque(3..5) | |
double | operator() (int i) const |
double | operator[] (int index) const |
double & | operator[] (int index) |
void | ReverseSign () |
Reverses the sign of the current Wrench. | |
Wrench | RefPoint (const Vector &v_base_AB) const |
Static Public Member Functions | |
static Wrench | Zero () |
Public Attributes | |
Vector | force |
Force that is applied at the origin of the current ref frame. | |
Vector | torque |
Torque that is applied at the origin of the current ref frame. | |
Friends | |
class | Rotation |
class | Frame |
Wrench | operator* (const Wrench &lhs, double rhs) |
Scalar multiplication. | |
Wrench | operator* (double lhs, const Wrench &rhs) |
Scalar multiplication. | |
Wrench | operator/ (const Wrench &lhs, double rhs) |
Scalar division. | |
Wrench | operator+ (const Wrench &lhs, const Wrench &rhs) |
Wrench | operator- (const Wrench &lhs, const Wrench &rhs) |
Wrench | operator- (const Wrench &arg) |
An unary - operator. | |
void | SetToZero (Wrench &v) |
bool | Equal (const Wrench &a, const Wrench &b, double eps=epsilon) |
bool | operator== (const Wrench &a, const Wrench &b) |
The literal equality operator==(), also identical. | |
bool | operator!= (const Wrench &a, const Wrench &b) |
The literal inequality operator!=(). |
represents both translational and rotational acceleration.
This class represents an acceleration twist. A acceleration twist is the combination of translational acceleration and rotational acceleration applied at one point. represents the combination of a force and a torque.
This class represents a Wrench. A Wrench is the force and torque applied at a point
Definition at line 832 of file frames.hpp.
KDL::Wrench::Wrench | ( | ) | [inline] |
Does initialise force and torque to zero via the underlying constructor of Vector.
Definition at line 840 of file frames.hpp.
Definition at line 841 of file frames.hpp.
double & Wrench::operator() | ( | int | i | ) | [inline] |
index-based access to components, first force(0..2), then torque(3..5)
Definition at line 235 of file frames.inl.
Referenced by operator[]().
double KDL::Wrench::operator() | ( | int | i | ) | const [inline] |
index-based access to components, first force(0..2), then torque(3..5) for use with a const Wrench
double KDL::Wrench::operator[] | ( | int | index | ) | const [inline] |
Definition at line 854 of file frames.hpp.
References operator()().
double& KDL::Wrench::operator[] | ( | int | index | ) | [inline] |
Definition at line 859 of file frames.hpp.
References operator()().
Changes the reference point of the wrench. The vector v_base_AB is expressed in the same base as the twist The vector v_base_AB is a vector from the old point to the new point.
Complexity : 6M+6A
void KDL::Wrench::ReverseSign | ( | ) | [inline] |
Reverses the sign of the current Wrench.
do not use operator == because the definition of Equal(.,.) is slightly different. It compares whether the 2 arguments are equal in an eps-interval
friend class Frame [friend] |
Definition at line 906 of file frames.hpp.
The literal inequality operator!=().
The literal equality operator==(), also identical.
friend class Rotation [friend] |
Definition at line 905 of file frames.hpp.
void SetToZero | ( | Wrench & | v | ) | [friend] |
Sets the Wrench to Zero, to have a uniform function that sets an object or double to zero.
Force that is applied at the origin of the current ref frame.
Definition at line 835 of file frames.hpp.
Torque that is applied at the origin of the current ref frame.
Definition at line 836 of file frames.hpp.