Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ 00004 00005 EPA Copyright (c) Ricardo Padrela 2006 00006 00007 This software is provided 'as-is', without any express or implied warranty. 00008 In no event will the authors be held liable for any damages arising from the use of this software. 00009 Permission is granted to anyone to use this software for any purpose, 00010 including commercial applications, and to alter it and redistribute it freely, 00011 subject to the following restrictions: 00012 00013 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00014 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00015 3. This notice may not be removed or altered from any source distribution. 00016 */ 00017 00018 #include "BulletCollision/CollisionShapes/btConvexShape.h" 00019 #include "btGjkEpaPenetrationDepthSolver.h" 00020 00021 00022 #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h" 00023 00024 bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& simplexSolver, 00025 const btConvexShape* pConvexA, const btConvexShape* pConvexB, 00026 const btTransform& transformA, const btTransform& transformB, 00027 btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB, 00028 class btIDebugDraw* debugDraw, btStackAlloc* stackAlloc ) 00029 { 00030 00031 (void)debugDraw; 00032 (void)v; 00033 (void)simplexSolver; 00034 00035 // const btScalar radialmargin(btScalar(0.)); 00036 00037 btVector3 guessVector(transformA.getOrigin()-transformB.getOrigin()); 00038 btGjkEpaSolver2::sResults results; 00039 00040 00041 if(btGjkEpaSolver2::Penetration(pConvexA,transformA, 00042 pConvexB,transformB, 00043 guessVector,results)) 00044 00045 { 00046 // debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0)); 00047 //resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth); 00048 wWitnessOnA = results.witnesses[0]; 00049 wWitnessOnB = results.witnesses[1]; 00050 v = results.normal; 00051 return true; 00052 } else 00053 { 00054 if(btGjkEpaSolver2::Distance(pConvexA,transformA,pConvexB,transformB,guessVector,results)) 00055 { 00056 wWitnessOnA = results.witnesses[0]; 00057 wWitnessOnB = results.witnesses[1]; 00058 v = results.normal; 00059 return false; 00060 } 00061 } 00062 00063 return false; 00064 } 00065 00066