Blender V2.61 - r43446

btGjkEpaPenetrationDepthSolver.cpp

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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 EPA Copyright (c) Ricardo Padrela 2006
00006 
00007 This software is provided 'as-is', without any express or implied warranty.
00008 In no event will the authors be held liable for any damages arising from the use of this software.
00009 Permission is granted to anyone to use this software for any purpose, 
00010 including commercial applications, and to alter it and redistribute it freely, 
00011 subject to the following restrictions:
00012 
00013 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00014 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00015 3. This notice may not be removed or altered from any source distribution.
00016 */
00017 
00018 #include "BulletCollision/CollisionShapes/btConvexShape.h"
00019 #include "btGjkEpaPenetrationDepthSolver.h"
00020 
00021 
00022 #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
00023 
00024 bool btGjkEpaPenetrationDepthSolver::calcPenDepth( btSimplexSolverInterface& simplexSolver,
00025                                               const btConvexShape* pConvexA, const btConvexShape* pConvexB,
00026                                               const btTransform& transformA, const btTransform& transformB,
00027                                               btVector3& v, btVector3& wWitnessOnA, btVector3& wWitnessOnB,
00028                                               class btIDebugDraw* debugDraw, btStackAlloc* stackAlloc )
00029 {
00030 
00031     (void)debugDraw;
00032     (void)v;
00033     (void)simplexSolver;
00034 
00035 //  const btScalar              radialmargin(btScalar(0.));
00036     
00037     btVector3   guessVector(transformA.getOrigin()-transformB.getOrigin());
00038     btGjkEpaSolver2::sResults   results;
00039     
00040 
00041     if(btGjkEpaSolver2::Penetration(pConvexA,transformA,
00042                                 pConvexB,transformB,
00043                                 guessVector,results))
00044     
00045         {
00046     //  debugDraw->drawLine(results.witnesses[1],results.witnesses[1]+results.normal,btVector3(255,0,0));
00047         //resultOut->addContactPoint(results.normal,results.witnesses[1],-results.depth);
00048         wWitnessOnA = results.witnesses[0];
00049         wWitnessOnB = results.witnesses[1];
00050         v = results.normal;
00051         return true;        
00052         } else
00053     {
00054         if(btGjkEpaSolver2::Distance(pConvexA,transformA,pConvexB,transformB,guessVector,results))
00055         {
00056             wWitnessOnA = results.witnesses[0];
00057             wWitnessOnB = results.witnesses[1];
00058             v = results.normal;
00059             return false;
00060         }
00061     }
00062 
00063     return false;
00064 }
00065 
00066