Blender V2.61 - r43446
|
btConvexTriangleCallback(btDispatcher *dispatcher, btCollisionObject *body0, btCollisionObject *body1, bool isSwapped) | btConvexTriangleCallback | |
clearCache() | btConvexTriangleCallback | |
getAabbMax() const | btConvexTriangleCallback | [inline] |
getAabbMin() const | btConvexTriangleCallback | [inline] |
m_manifoldPtr | btConvexTriangleCallback | |
m_triangleCount | btConvexTriangleCallback | |
processTriangle(btVector3 *triangle, int partId, int triangleIndex) | btConvexTriangleCallback | [virtual] |
setTimeStepAndCounters(btScalar collisionMarginTriangle, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) | btConvexTriangleCallback | |
~btConvexTriangleCallback() | btConvexTriangleCallback | [virtual] |
~btTriangleCallback() | btTriangleCallback | [virtual] |