Blender V2.61 - r43446
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#include <ED_transform.h>
Public Attributes | |
struct DepthPeel * | next |
struct DepthPeel * | prev |
float | depth |
float | p [3] |
float | no [3] |
struct Object * | ob |
int | flag |
Definition at line 164 of file ED_transform.h.
float DepthPeel::depth |
Definition at line 168 of file ED_transform.h.
Referenced by addDepthPeel(), cmpPeel(), and removeDoublesPeel().
int DepthPeel::flag |
Definition at line 172 of file ED_transform.h.
Referenced by addDepthPeel(), CalcSnapGeometry(), and sk_getStrokeSnapPoint().
struct DepthPeel* DepthPeel::next |
Definition at line 166 of file ED_transform.h.
Referenced by CalcSnapGeometry(), removeDoublesPeel(), sk_drawSketch(), and sk_getStrokeSnapPoint().
float DepthPeel::no[3] |
Definition at line 170 of file ED_transform.h.
Referenced by addDepthPeel().
struct Object* DepthPeel::ob |
Definition at line 171 of file ED_transform.h.
Referenced by addDepthPeel(), CalcSnapGeometry(), sk_drawSketch(), and sk_getStrokeSnapPoint().
float DepthPeel::p[3] |
Definition at line 169 of file ED_transform.h.
Referenced by addDepthPeel(), CalcSnapGeometry(), sk_drawSketch(), and sk_getStrokeSnapPoint().
struct DepthPeel * DepthPeel::prev |
Definition at line 166 of file ED_transform.h.
Referenced by removeDoublesPeel().