Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef __GPC_ENGINE_H 00033 #define __GPC_ENGINE_H 00034 00035 #include "GPC_Canvas.h" 00036 #include "GPC_System.h" 00037 00038 class GPC_KeyboardDevice; 00039 class GPC_MouseDevice; 00040 00041 class RAS_IRenderTools; 00042 class KetsjiPortal; 00043 class KX_ISceneConverter; 00044 class NG_LoopBackNetworkDeviceInterface; 00045 class GPC_RawImage; 00046 00047 00048 class GPC_Engine 00049 { 00050 //protected: 00051 public: 00053 bool m_initialized; 00055 bool m_running; 00058 bool m_loading; 00059 00060 bool m_customLoadingAnimation; 00061 00063 float m_previousProgress; 00064 00066 GPC_System* m_system; 00068 GPC_KeyboardDevice* m_keyboarddev; 00070 GPC_MouseDevice* m_mousedev; 00072 GPC_Canvas* m_canvas; 00074 RAS_IRenderTools* m_rendertools; 00076 KetsjiPortal* m_portal; 00078 KX_ISceneConverter* m_sceneconverter; 00080 NG_LoopBackNetworkDeviceInterface* m_networkdev; 00081 00082 struct ScrArea *m_curarea; // for future use, not used yet 00083 00084 char *m_customLoadingAnimationURL; 00085 int m_foregroundColor; 00086 int m_backgroundColor; 00087 int m_frameRate; 00088 00089 GPC_RawImage *m_BlenderLogo; 00090 GPC_Canvas::TBannerId m_BlenderLogoId; 00091 GPC_RawImage *m_Blender3DLogo; 00092 GPC_Canvas::TBannerId m_Blender3DLogoId; 00093 #if 0 00094 GPC_RawImage *m_NaNLogo; 00095 GPC_Canvas::TBannerId m_NaNLogoId; 00096 #endif 00097 00098 public: 00099 GPC_Engine(char *customLoadingAnimation, 00100 int foregroundColor, int backgroundColor, int frameRate); 00101 virtual ~GPC_Engine(); 00102 // Initialize() functions are not put here since they have 00103 // different prototypes for Unix and Windows 00104 void StartLoadingAnimation(); 00105 bool Start(const char *filename); // file-on-disk starter 00106 bool Start(unsigned char *blenderDataBuffer, 00107 unsigned int blenderDataBufferSize); // file-in-memory starter 00108 00109 void Stop(); 00110 virtual void Exit(); 00111 00112 bool Initialized(void) {return m_initialized;} 00113 bool Loading(void) {return m_loading;} 00114 bool Running(void) const {return m_running;} 00115 00116 virtual float DetermineProgress(void); // will be platform dependant 00117 void UpdateLoadingAnimation(void); 00118 00119 private: 00120 bool StartKetsji(void); 00121 00122 }; 00123 00124 #endif // __GPC_ENGINE_H 00125