Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library 00003 Copyright (c) 2003-2008 Erwin Coumans http://bulletphysics.com 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef __BT_ACTIVATING_COLLISION_ALGORITHM_H 00017 #define __BT_ACTIVATING_COLLISION_ALGORITHM_H 00018 00019 #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" 00020 00022 class btActivatingCollisionAlgorithm : public btCollisionAlgorithm 00023 { 00024 // btCollisionObject* m_colObj0; 00025 // btCollisionObject* m_colObj1; 00026 00027 public: 00028 00029 btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo& ci); 00030 00031 btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* colObj0,btCollisionObject* colObj1); 00032 00033 virtual ~btActivatingCollisionAlgorithm(); 00034 00035 }; 00036 #endif //__BT_ACTIVATING_COLLISION_ALGORITHM_H