Blender V2.61 - r43446
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#include <render_types.h>
Public Attributes | |
struct ShadSampleBuf * | next |
struct ShadSampleBuf * | prev |
intptr_t * | zbuf |
char * | cbuf |
DeepSample ** | deepbuf |
int * | totbuf |
Definition at line 268 of file render_types.h.
char* ShadSampleBuf::cbuf |
Definition at line 271 of file render_types.h.
Referenced by compress_shadowbuf(), firstreadshadbuf(), freeshadowbuf(), readshadowbuf(), and readshadowbuf_halo().
Definition at line 272 of file render_types.h.
Referenced by compress_deepshadowbuf(), firstreadshadbuf(), freeshadowbuf(), readdeepshadowbuf(), and readshadowbuf().
struct ShadSampleBuf* ShadSampleBuf::next |
Definition at line 269 of file render_types.h.
Referenced by freeshadowbuf(), shadow_halo(), and testshadowbuf().
struct ShadSampleBuf * ShadSampleBuf::prev |
Definition at line 269 of file render_types.h.
Definition at line 273 of file render_types.h.
Referenced by compress_deepshadowbuf(), freeshadowbuf(), and readdeepshadowbuf().
intptr_t* ShadSampleBuf::zbuf |
Definition at line 270 of file render_types.h.
Referenced by compress_shadowbuf(), firstreadshadbuf(), freeshadowbuf(), readshadowbuf(), and readshadowbuf_halo().