Blender V2.61 - r43446
Functions

btGImpactBvh.cpp File Reference

#include "btGImpactBvh.h"
#include "LinearMath/btQuickprof.h"

Go to the source code of this file.

Functions

SIMD_FORCE_INLINE bool _node_collision (btGImpactBvh *boxset0, btGImpactBvh *boxset1, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)
static void _find_collision_pairs_recursive (btGImpactBvh *boxset0, btGImpactBvh *boxset1, btPairSet *collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)

Function Documentation

static void _find_collision_pairs_recursive ( btGImpactBvh boxset0,
btGImpactBvh boxset1,
btPairSet collision_pairs,
const BT_BOX_BOX_TRANSFORM_CACHE &  trans_cache_1to0,
int  node0,
int  node1,
bool  complete_primitive_tests 
) [static]
SIMD_FORCE_INLINE bool _node_collision ( btGImpactBvh boxset0,
btGImpactBvh boxset1,
const BT_BOX_BOX_TRANSFORM_CACHE &  trans_cache_1to0,
int  node0,
int  node1,
bool  complete_primitive_tests 
)

Definition at line 357 of file btGImpactBvh.cpp.

References btGImpactBvh::getNodeBound().

Referenced by _find_collision_pairs_recursive().