Blender V2.61 - r43446
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00001 /* 00002 Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org 00003 Copyright (C) 2006, 2007 Sony Computer Entertainment Inc. 00004 00005 This software is provided 'as-is', without any express or implied warranty. 00006 In no event will the authors be held liable for any damages arising from the use of this software. 00007 Permission is granted to anyone to use this software for any purpose, 00008 including commercial applications, and to alter it and redistribute it freely, 00009 subject to the following restrictions: 00010 00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 00013 3. This notice may not be removed or altered from any source distribution. 00014 */ 00015 00016 #ifndef GENERIC_6DOF_SPRING_CONSTRAINT_H 00017 #define GENERIC_6DOF_SPRING_CONSTRAINT_H 00018 00019 00020 #include "LinearMath/btVector3.h" 00021 #include "btTypedConstraint.h" 00022 #include "btGeneric6DofConstraint.h" 00023 00024 00026 00034 00035 class btGeneric6DofSpringConstraint : public btGeneric6DofConstraint 00036 { 00037 protected: 00038 bool m_springEnabled[6]; 00039 btScalar m_equilibriumPoint[6]; 00040 btScalar m_springStiffness[6]; 00041 btScalar m_springDamping[6]; // between 0 and 1 (1 == no damping) 00042 void internalUpdateSprings(btConstraintInfo2* info); 00043 public: 00044 btGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA); 00045 void enableSpring(int index, bool onOff); 00046 void setStiffness(int index, btScalar stiffness); 00047 void setDamping(int index, btScalar damping); 00048 void setEquilibriumPoint(); // set the current constraint position/orientation as an equilibrium point for all DOF 00049 void setEquilibriumPoint(int index); // set the current constraint position/orientation as an equilibrium point for given DOF 00050 void setEquilibriumPoint(int index, btScalar val); 00051 00052 virtual void setAxis( const btVector3& axis1, const btVector3& axis2); 00053 00054 virtual void getInfo2 (btConstraintInfo2* info); 00055 00056 virtual int calculateSerializeBufferSize() const; 00058 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const; 00059 00060 }; 00061 00062 00064 struct btGeneric6DofSpringConstraintData 00065 { 00066 btGeneric6DofConstraintData m_6dofData; 00067 00068 int m_springEnabled[6]; 00069 float m_equilibriumPoint[6]; 00070 float m_springStiffness[6]; 00071 float m_springDamping[6]; 00072 }; 00073 00074 SIMD_FORCE_INLINE int btGeneric6DofSpringConstraint::calculateSerializeBufferSize() const 00075 { 00076 return sizeof(btGeneric6DofSpringConstraintData); 00077 } 00078 00080 SIMD_FORCE_INLINE const char* btGeneric6DofSpringConstraint::serialize(void* dataBuffer, btSerializer* serializer) const 00081 { 00082 btGeneric6DofSpringConstraintData* dof = (btGeneric6DofSpringConstraintData*)dataBuffer; 00083 btGeneric6DofConstraint::serialize(&dof->m_6dofData,serializer); 00084 00085 int i; 00086 for (i=0;i<6;i++) 00087 { 00088 dof->m_equilibriumPoint[i] = m_equilibriumPoint[i]; 00089 dof->m_springDamping[i] = m_springDamping[i]; 00090 dof->m_springEnabled[i] = m_springEnabled[i]? 1 : 0; 00091 dof->m_springStiffness[i] = m_springStiffness[i]; 00092 } 00093 return "btGeneric6DofConstraintData"; 00094 } 00095 00096 #endif // GENERIC_6DOF_SPRING_CONSTRAINT_H 00097