Blender V2.61 - r43446
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Public Member Functions | |
HoldoutClosure () | |
void | setup () |
size_t | memsize () const |
const char * | name () const |
void | print_on (std::ostream &out) const |
Holdout closure
This will be used by the shader to mark the amount of holdout for the current shading point. No parameters, only the weight will be used
Definition at line 73 of file kernel/osl/background.cpp.
HoldoutClosure::HoldoutClosure | ( | ) | [inline] |
Definition at line 75 of file kernel/osl/background.cpp.
size_t HoldoutClosure::memsize | ( | ) | const [inline] |
Definition at line 79 of file kernel/osl/background.cpp.
const char* HoldoutClosure::name | ( | ) | const [inline] |
Definition at line 81 of file kernel/osl/background.cpp.
void HoldoutClosure::print_on | ( | std::ostream & | out | ) | const [inline] |
Definition at line 83 of file kernel/osl/background.cpp.
void HoldoutClosure::setup | ( | ) | [inline] |
Definition at line 77 of file kernel/osl/background.cpp.