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V2.61 - r43446
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ClosestRayResultCallbackNotMe Member List
This is the complete list of members for
ClosestRayResultCallbackNotMe
, including all inherited members.
addSingleResult
(LocalRayResult &rayResult, bool normalInWorldSpace)
btCollisionWorld::ClosestRayResultCallback
[inline, virtual]
ClosestRayResultCallback
(const btVector3 &rayFromWorld, const btVector3 &rayToWorld)
btCollisionWorld::ClosestRayResultCallback
[inline]
ClosestRayResultCallbackNotMe
(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, btCollisionObject *owner, btCollisionObject *parent)
ClosestRayResultCallbackNotMe
[inline]
hasHit
() const
btCollisionWorld::RayResultCallback
[inline]
m_closestHitFraction
btCollisionWorld::RayResultCallback
m_collisionFilterGroup
btCollisionWorld::RayResultCallback
m_collisionFilterMask
btCollisionWorld::RayResultCallback
m_collisionObject
btCollisionWorld::RayResultCallback
m_flags
btCollisionWorld::RayResultCallback
m_hitNormalWorld
btCollisionWorld::ClosestRayResultCallback
m_hitPointWorld
btCollisionWorld::ClosestRayResultCallback
m_rayFromWorld
btCollisionWorld::ClosestRayResultCallback
m_rayToWorld
btCollisionWorld::ClosestRayResultCallback
needsCollision
(btBroadphaseProxy *proxy0) const
ClosestRayResultCallbackNotMe
[inline, virtual]
RayResultCallback
()
btCollisionWorld::RayResultCallback
[inline]
~RayResultCallback
()
btCollisionWorld::RayResultCallback
[inline, virtual]
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