Blender V2.61 - r43446
|
00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00032 #ifndef PHY__MOTIONSTATE_H 00033 #define PHY__MOTIONSTATE_H 00034 00035 #ifdef WITH_CXX_GUARDEDALLOC 00036 #include "MEM_guardedalloc.h" 00037 #endif 00038 00043 class PHY_IMotionState 00044 00045 { 00046 public: 00047 virtual ~PHY_IMotionState(); 00048 00049 virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0; 00050 virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0; 00051 virtual void getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal)=0; 00052 // ori = array 12 floats, [0..3] = first column + 0, [4..7] = second column, [8..11] = third column 00053 virtual void getWorldOrientation(float* ori)=0; 00054 virtual void setWorldOrientation(const float* ori)=0; 00055 00056 virtual void setWorldPosition(float posX,float posY,float posZ)=0; 00057 virtual void setWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal)=0; 00058 00059 00060 virtual void calculateWorldTransformations()=0; 00061 00062 00063 #ifdef WITH_CXX_GUARDEDALLOC 00064 public: 00065 void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IMotionState"); } 00066 void operator delete( void *mem ) { MEM_freeN(mem); } 00067 #endif 00068 }; 00069 00070 #endif //PHY__MOTIONSTATE_H 00071