Blender V2.61 - r43446
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00001 /* 00002 * Set or remove an objects parent 00003 * 00004 * 00005 * ***** BEGIN GPL LICENSE BLOCK ***** 00006 * 00007 * This program is free software; you can redistribute it and/or 00008 * modify it under the terms of the GNU General Public License 00009 * as published by the Free Software Foundation; either version 2 00010 * of the License, or (at your option) any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software Foundation, 00019 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00020 * 00021 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00022 * All rights reserved. 00023 * 00024 * The Original Code is: all of this file. 00025 * 00026 * Contributor(s): none yet. 00027 * 00028 * ***** END GPL LICENSE BLOCK ***** 00029 */ 00030 00036 #include "KX_ParentActuator.h" 00037 #include "KX_GameObject.h" 00038 #include "KX_PythonInit.h" 00039 00040 #include "PyObjectPlus.h" 00041 00042 /* ------------------------------------------------------------------------- */ 00043 /* Native functions */ 00044 /* ------------------------------------------------------------------------- */ 00045 00046 KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj, 00047 int mode, 00048 bool addToCompound, 00049 bool ghost, 00050 SCA_IObject *ob) 00051 : SCA_IActuator(gameobj, KX_ACT_PARENT), 00052 m_mode(mode), 00053 m_addToCompound(addToCompound), 00054 m_ghost(ghost), 00055 m_ob(ob) 00056 { 00057 if (m_ob) 00058 m_ob->RegisterActuator(this); 00059 } 00060 00061 00062 00063 KX_ParentActuator::~KX_ParentActuator() 00064 { 00065 if (m_ob) 00066 m_ob->UnregisterActuator(this); 00067 } 00068 00069 00070 00071 CValue* KX_ParentActuator::GetReplica() 00072 { 00073 KX_ParentActuator* replica = new KX_ParentActuator(*this); 00074 // replication just copy the m_base pointer => common random generator 00075 replica->ProcessReplica(); 00076 return replica; 00077 } 00078 00079 void KX_ParentActuator::ProcessReplica() 00080 { 00081 if (m_ob) 00082 m_ob->RegisterActuator(this); 00083 SCA_IActuator::ProcessReplica(); 00084 } 00085 00086 00087 bool KX_ParentActuator::UnlinkObject(SCA_IObject* clientobj) 00088 { 00089 if (clientobj == m_ob) 00090 { 00091 // this object is being deleted, we cannot continue to track it. 00092 m_ob = NULL; 00093 return true; 00094 } 00095 return false; 00096 } 00097 00098 void KX_ParentActuator::Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map) 00099 { 00100 void **h_obj = (*obj_map)[m_ob]; 00101 if (h_obj) { 00102 if (m_ob) 00103 m_ob->UnregisterActuator(this); 00104 m_ob = (SCA_IObject*)(*h_obj); 00105 m_ob->RegisterActuator(this); 00106 } 00107 } 00108 00109 00110 00111 bool KX_ParentActuator::Update() 00112 { 00113 bool bNegativeEvent = IsNegativeEvent(); 00114 RemoveAllEvents(); 00115 00116 if (bNegativeEvent) 00117 return false; // do nothing on negative events 00118 00119 KX_GameObject *obj = (KX_GameObject*) GetParent(); 00120 KX_Scene *scene = KX_GetActiveScene(); 00121 switch (m_mode) { 00122 case KX_PARENT_SET: 00123 if (m_ob) 00124 obj->SetParent(scene, (KX_GameObject*)m_ob, m_addToCompound, m_ghost); 00125 break; 00126 case KX_PARENT_REMOVE: 00127 obj->RemoveParent(scene); 00128 break; 00129 }; 00130 00131 return false; 00132 } 00133 00134 #ifdef WITH_PYTHON 00135 00136 /* ------------------------------------------------------------------------- */ 00137 /* Python functions */ 00138 /* ------------------------------------------------------------------------- */ 00139 00140 /* Integration hooks ------------------------------------------------------- */ 00141 PyTypeObject KX_ParentActuator::Type = { 00142 PyVarObject_HEAD_INIT(NULL, 0) 00143 "KX_ParentActuator", 00144 sizeof(PyObjectPlus_Proxy), 00145 0, 00146 py_base_dealloc, 00147 0, 00148 0, 00149 0, 00150 0, 00151 py_base_repr, 00152 0,0,0,0,0,0,0,0,0, 00153 Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, 00154 0,0,0,0,0,0,0, 00155 Methods, 00156 0, 00157 0, 00158 &SCA_IActuator::Type, 00159 0,0,0,0,0,0, 00160 py_base_new 00161 }; 00162 00163 PyMethodDef KX_ParentActuator::Methods[] = { 00164 {NULL,NULL} //Sentinel 00165 }; 00166 00167 PyAttributeDef KX_ParentActuator::Attributes[] = { 00168 KX_PYATTRIBUTE_RW_FUNCTION("object", KX_ParentActuator, pyattr_get_object, pyattr_set_object), 00169 KX_PYATTRIBUTE_INT_RW("mode", KX_PARENT_NODEF+1, KX_PARENT_MAX-1, true, KX_ParentActuator, m_mode), 00170 KX_PYATTRIBUTE_BOOL_RW("compound", KX_ParentActuator, m_addToCompound), 00171 KX_PYATTRIBUTE_BOOL_RW("ghost", KX_ParentActuator, m_ghost), 00172 { NULL } //Sentinel 00173 }; 00174 00175 PyObject* KX_ParentActuator::pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef) 00176 { 00177 KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self); 00178 if (!actuator->m_ob) 00179 Py_RETURN_NONE; 00180 else 00181 return actuator->m_ob->GetProxy(); 00182 } 00183 00184 int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) 00185 { 00186 KX_ParentActuator* actuator = static_cast<KX_ParentActuator*>(self); 00187 KX_GameObject *gameobj; 00188 00189 if (!ConvertPythonToGameObject(value, &gameobj, true, "actuator.object = value: KX_ParentActuator")) 00190 return PY_SET_ATTR_FAIL; // ConvertPythonToGameObject sets the error 00191 00192 if (actuator->m_ob != NULL) 00193 actuator->m_ob->UnregisterActuator(actuator); 00194 00195 actuator->m_ob = (SCA_IObject*) gameobj; 00196 00197 if (actuator->m_ob) 00198 actuator->m_ob->RegisterActuator(actuator); 00199 00200 return PY_SET_ATTR_SUCCESS; 00201 } 00202 00203 #endif // WITH_PYTHON 00204 00205 /* eof */