Blender V2.61 - r43446
Public Member Functions | Protected Attributes

ShaderEnum Class Reference

#include <graph.h>

List of all members.

Public Member Functions

bool empty () const
void insert (const char *x, int y)
bool exists (ustring x)
bool exists (int y)
int operator[] (const char *x)
int operator[] (ustring x)
ustring operator[] (int y)

Protected Attributes

map< ustring, int > left
map< int, ustring > right

Detailed Description

Definition at line 70 of file graph.h.


Member Function Documentation

bool ShaderEnum::empty ( ) const [inline]

Definition at line 72 of file graph.h.

References left.

bool ShaderEnum::exists ( int  y) [inline]

Definition at line 79 of file graph.h.

References right.

bool ShaderEnum::exists ( ustring  x) [inline]

Definition at line 78 of file graph.h.

References left.

Referenced by xml_read_enum().

void ShaderEnum::insert ( const char *  x,
int  y 
) [inline]
ustring ShaderEnum::operator[] ( int  y) [inline]

Definition at line 83 of file graph.h.

References right.

int ShaderEnum::operator[] ( ustring  x) [inline]

Definition at line 82 of file graph.h.

References left.

int ShaderEnum::operator[] ( const char *  x) [inline]

Definition at line 81 of file graph.h.

References left.


Member Data Documentation

map<ustring, int> ShaderEnum::left [protected]

Definition at line 86 of file graph.h.

Referenced by empty(), exists(), insert(), and operator[]().

map<int, ustring> ShaderEnum::right [protected]

Definition at line 87 of file graph.h.

Referenced by exists(), insert(), and operator[]().


The documentation for this class was generated from the following file: