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Blender V2.61 - r43446
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#include <BSP_GhostTest3D.h>

Classes | |
| struct | BSP_RotationSetting |
| struct | BSP_TranslationSetting |
Public Member Functions | |
| BSP_GhostTestApp3D () | |
| bool | InitApp () |
| void | Run () |
| ~BSP_GhostTestApp3D () | |
| void | SetMesh (MEM_SmartPtr< BSP_TMesh > mesh) |
Definition at line 42 of file BSP_GhostTest3D.h.
| BSP_GhostTestApp3D::BSP_GhostTestApp3D | ( | ) |
Definition at line 74 of file BSP_GhostTest3D.cpp.
| BSP_GhostTestApp3D::~BSP_GhostTestApp3D | ( | ) |
Definition at line 526 of file BSP_GhostTest3D.cpp.
References GHOST_ISystem::disposeSystem(), GHOST_ISystem::disposeWindow(), and NULL.
| bool BSP_GhostTestApp3D::InitApp | ( | ) |
Definition at line 244 of file BSP_GhostTest3D.cpp.
References GHOST_ISystem::addEventConsumer(), GHOST_ISystem::createSystem(), GHOST_ISystem::createWindow(), GHOST_ISystem::disposeSystem(), GHOST_ISystem::getSystem(), GHOST_kDrawingContextTypeOpenGL, GHOST_kFailure, GHOST_kWindowStateNormal, max, min, and NULL.
Referenced by main().
| void BSP_GhostTestApp3D::Run | ( | ) |
Definition at line 285 of file BSP_GhostTest3D.cpp.
References GHOST_ISystem::dispatchEvents(), NULL, and GHOST_ISystem::processEvents().
Referenced by main().
| void BSP_GhostTestApp3D::SetMesh | ( | MEM_SmartPtr< BSP_TMesh > | mesh | ) |
Definition at line 86 of file BSP_GhostTest3D.cpp.
References e_wireframe_shaded.
Referenced by main().