Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Original author: Benoit Bolsee 00024 * Contributor(s): 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #ifndef BIK_API_H 00035 #define BIK_API_H 00036 00037 #ifdef __cplusplus 00038 extern "C" { 00039 #endif 00040 00041 struct Object; 00042 struct bPoseChannel; 00043 struct bPose; 00044 struct bArmature; 00045 struct Scene; 00046 struct bConstraint; 00047 00048 enum BIK_ParamType { 00049 BIK_PARAM_TYPE_FLOAT = 0, 00050 BIK_PARAM_TYPE_INT, 00051 BIK_PARAM_TYPE_STRING, 00052 }; 00053 00054 struct BIK_ParamValue { 00055 short type; /* BIK_PARAM_TYPE_.. */ 00056 short length; /* for string, does not include terminating 0 */ 00057 union { 00058 float f[8]; 00059 int i[8]; 00060 char s[32]; 00061 } value; 00062 }; 00063 typedef struct BIK_ParamValue BIK_ParamValue; 00064 00065 void BIK_initialize_tree(struct Scene *scene, struct Object *ob, float ctime); 00066 void BIK_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime); 00067 void BIK_release_tree(struct Scene *scene, struct Object *ob, float ctime); 00068 void BIK_clear_data(struct bPose *pose); 00069 void BIK_clear_cache(struct bPose *pose); 00070 void BIK_update_param(struct bPose *pose); 00071 void BIK_test_constraint(struct Object *ob, struct bConstraint *cons); 00072 // not yet implemented 00073 int BIK_get_constraint_param(struct bPose *pose, struct bConstraint *cons, int id, BIK_ParamValue *value); 00074 int BIK_get_channel_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value); 00075 int BIK_get_solver_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value); 00076 00077 // number of solver available 00078 // 0 = iksolver 00079 // 1 = iTaSC 00080 00081 /* for use in BIK_get_constraint_param */ 00082 #define BIK_PARAM_CONSTRAINT_ERROR 0 00083 00084 /* for use in BIK_get_channel_param */ 00085 #define BIK_PARAM_CHANNEL_JOINT 0 00086 00087 /* for use in BIK_get_solver_param */ 00088 #define BIK_PARAM_SOLVER_RANK 0 00089 #define BIK_PARAM_SOLVER_ITERATION 1 00090 00091 #ifdef __cplusplus 00092 } 00093 #endif 00094 00095 #endif // BIK_API_H 00096