Blender V2.61 - r43446
|
#include <DNA_scene_types.h>
Public Attributes | |
float | scale_length |
char | system |
char | system_rotation |
short | flag |
Definition at line 996 of file DNA_scene_types.h.
short UnitSettings::flag |
Definition at line 1001 of file DNA_scene_types.h.
Referenced by draw_em_measure_stats(), headerTranslation(), and ui_get_but_string_unit().
Definition at line 998 of file DNA_scene_types.h.
Referenced by add_scene(), do_versions(), draw_em_measure_stats(), drawfloor(), drawgrid(), headerTranslation(), ui_get_but_scale_unit(), ui_get_but_string_unit(), and ui_numedit_apply_snapf().
char UnitSettings::system |
Definition at line 999 of file DNA_scene_types.h.
Referenced by draw_em_measure_stats(), drawfloor(), drawgrid(), headerTranslation(), ui_convert_to_unit_alt_name(), ui_get_but_step_unit(), ui_get_but_string_unit(), ui_is_but_unit(), and ui_numedit_apply_snapf().
Definition at line 1000 of file DNA_scene_types.h.
Referenced by ANIM_unit_mapping_get_factor(), and ui_is_but_unit().