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Blender V2.61 - r43446
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Go to the source code of this file.
Variables | |
| const int | vertmap [8][3] |
| const int | centmap [3][3][3][2] |
| const int | edgemap [12][2] |
| const int | facemap [6][4] |
| const int centmap[3][3][3][2] |
{
{{{0, 0}, {0, 1}, {1, 1}},
{{0, 2}, {0, 3}, {1, 3}},
{{2, 2}, {2, 3}, {3, 3}}
},
{{{0, 4}, {0, 5}, {1, 5}},
{{0, 6}, {0, 7}, {1, 7}},
{{2, 6}, {2, 7}, {3, 7}}
},
{{{4, 4}, {4, 5}, {5, 5}},
{{4, 6}, {4, 7}, {5, 7}},
{{6, 6}, {6, 7}, {7, 7}}
}
}
Definition at line 37 of file Projections.cpp.
| const int edgemap[12][2] |
{
{0, 4},
{1, 5},
{2, 6},
{3, 7},
{0, 2},
{1, 3},
{4, 6},
{5, 7},
{0, 1},
{2, 3},
{4, 5},
{6, 7}
}
Definition at line 54 of file Projections.cpp.
Referenced by Projections::getIntersection(), and Projections::isIntersecting().
| const int facemap[6][4] |
{
{0, 1, 2, 3},
{4, 5, 6, 7},
{0, 1, 4, 5},
{2, 3, 6, 7},
{0, 2, 4, 6},
{1, 3, 5, 7}
}
Definition at line 69 of file Projections.cpp.
Referenced by Projections::isIntersecting().
| const int vertmap[8][3] |
{
{0, 0, 0},
{0, 0, 1},
{0, 1, 0},
{0, 1, 1},
{1, 0, 0},
{1, 0, 1},
{1, 1, 0},
{1, 1, 1}
}
Structures and classes for computing projections of triangles onto separating axes during scan conversion
Definition at line 26 of file Projections.cpp.
Referenced by Projections::getIntersection(), Projections::isIntersecting(), and Projections::Projections().