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Blender V2.61 - r43446
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#include "AUD_SoftwareDevice.h"#include "AUD_IReader.h"#include "AUD_Mixer.h"#include "AUD_IFactory.h"#include "AUD_JOSResampleReader.h"#include "AUD_LinearResampleReader.h"#include <cstring>#include <cmath>#include <limits>Go to the source code of this file.
Defines | |
| #define | M_PI 3.14159265358979323846 |
| #define | AUD_PITCH_MAX 10 |
Enumerations | |
| enum | AUD_RenderFlags { AUD_RENDER_DISTANCE = 0x01, AUD_RENDER_DOPPLER = 0x02, AUD_RENDER_CONE = 0x04, AUD_RENDER_VOLUME = 0x08 } |
Definition in file AUD_SoftwareDevice.cpp.
| #define AUD_PITCH_MAX 10 |
Definition at line 53 of file AUD_SoftwareDevice.cpp.
Referenced by AUD_SoftwareDevice::AUD_SoftwareHandle::update().
| #define M_PI 3.14159265358979323846 |
Definition at line 42 of file AUD_SoftwareDevice.cpp.
Referenced by AUD_SoftwareDevice::AUD_SoftwareHandle::getConeAngleInner(), AUD_SoftwareDevice::AUD_SoftwareHandle::getConeAngleOuter(), AUD_SoftwareDevice::AUD_SoftwareHandle::setConeAngleInner(), AUD_SoftwareDevice::AUD_SoftwareHandle::setConeAngleOuter(), and AUD_SoftwareDevice::AUD_SoftwareHandle::update().
| enum AUD_RenderFlags |
Definition at line 45 of file AUD_SoftwareDevice.cpp.