Blender V2.61 - r43446
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#include "AUD_SoftwareDevice.h"
#include "AUD_IReader.h"
#include "AUD_Mixer.h"
#include "AUD_IFactory.h"
#include "AUD_JOSResampleReader.h"
#include "AUD_LinearResampleReader.h"
#include <cstring>
#include <cmath>
#include <limits>
Go to the source code of this file.
Defines | |
#define | M_PI 3.14159265358979323846 |
#define | AUD_PITCH_MAX 10 |
Enumerations | |
enum | AUD_RenderFlags { AUD_RENDER_DISTANCE = 0x01, AUD_RENDER_DOPPLER = 0x02, AUD_RENDER_CONE = 0x04, AUD_RENDER_VOLUME = 0x08 } |
Definition in file AUD_SoftwareDevice.cpp.
#define AUD_PITCH_MAX 10 |
Definition at line 53 of file AUD_SoftwareDevice.cpp.
Referenced by AUD_SoftwareDevice::AUD_SoftwareHandle::update().
#define M_PI 3.14159265358979323846 |
Definition at line 42 of file AUD_SoftwareDevice.cpp.
Referenced by AUD_SoftwareDevice::AUD_SoftwareHandle::getConeAngleInner(), AUD_SoftwareDevice::AUD_SoftwareHandle::getConeAngleOuter(), AUD_SoftwareDevice::AUD_SoftwareHandle::setConeAngleInner(), AUD_SoftwareDevice::AUD_SoftwareHandle::setConeAngleOuter(), and AUD_SoftwareDevice::AUD_SoftwareHandle::update().
enum AUD_RenderFlags |
Definition at line 45 of file AUD_SoftwareDevice.cpp.