Blender V2.61 - r43446
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Activate(bool active=true)=0 | PHY_IGraphicController | [pure virtual] |
getNewClientInfo()=0 | PHY_IController | [pure virtual] |
GetReplica(class PHY_IMotionState *motionstate) | PHY_IGraphicController | [inline, virtual] |
SetGraphicTransform()=0 | PHY_IGraphicController | [pure virtual] |
setLocalAabb(const PHY__Vector3 &aabbMin, const PHY__Vector3 &aabbMax)=0 | PHY_IGraphicController | [pure virtual] |
setLocalAabb(const float *aabbMin, const float *aabbMax)=0 | PHY_IGraphicController | [pure virtual] |
setNewClientInfo(void *clientinfo)=0 | PHY_IController | [pure virtual] |
SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env)=0 | PHY_IController | [pure virtual] |
~PHY_IController() | PHY_IController | [virtual] |
~PHY_IGraphicController() | PHY_IGraphicController | [virtual] |