Blender V2.61 - r43446
Defines

AUD_Buffer.cpp File Reference

#include "AUD_Buffer.h"
#include "AUD_Space.h"
#include <cstring>
#include <cstdlib>

Go to the source code of this file.

Defines

#define AUD_ALIGN(a)   (a + 16 - ((long)a & 15))

Detailed Description

Definition in file AUD_Buffer.cpp.


Define Documentation

#define AUD_ALIGN (   a)    (a + 16 - ((long)a & 15))

Definition at line 36 of file AUD_Buffer.cpp.

Referenced by AUD_Buffer::getBuffer(), and AUD_Buffer::resize().