Blender V2.61 - r43446
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#include <GHOST_SystemPathsWin32.h>
Public Member Functions | |
GHOST_SystemPathsWin32 () | |
virtual | ~GHOST_SystemPathsWin32 () |
const GHOST_TUns8 * | getSystemDir () const |
const GHOST_TUns8 * | getUserDir () const |
const GHOST_TUns8 * | getBinaryDir () const |
void | addToSystemRecentFiles (const char *filename) const |
WIN32 Implementation of GHOST_SystemPaths class.
Definition at line 53 of file GHOST_SystemPathsWin32.h.
GHOST_SystemPathsWin32::GHOST_SystemPathsWin32 | ( | ) |
Constructor.
Definition at line 63 of file GHOST_SystemPathsWin32.cpp.
GHOST_SystemPathsWin32::~GHOST_SystemPathsWin32 | ( | ) | [virtual] |
Destructor.
Definition at line 67 of file GHOST_SystemPathsWin32.cpp.
void GHOST_SystemPathsWin32::addToSystemRecentFiles | ( | const char * | filename | ) | const [virtual] |
Add the file to the operating system most recently used files
Implements GHOST_SystemPaths.
Definition at line 107 of file GHOST_SystemPathsWin32.cpp.
const GHOST_TUns8 * GHOST_SystemPathsWin32::getBinaryDir | ( | ) | const [virtual] |
Determine the directory of the current binary
Implements GHOST_SystemPaths.
Definition at line 97 of file GHOST_SystemPathsWin32.cpp.
References NULL.
const GHOST_TUns8 * GHOST_SystemPathsWin32::getSystemDir | ( | ) | const [virtual] |
Determine the base dir in which shared resources are located. It will first try to use "unpack and run" path, then look for properly installed path, not including versioning.
Implements GHOST_SystemPaths.
Definition at line 71 of file GHOST_SystemPathsWin32.cpp.
const GHOST_TUns8 * GHOST_SystemPathsWin32::getUserDir | ( | ) | const [virtual] |
Determine the base dir in which user configuration is stored, not including versioning. If needed, it will create the base directory.
Implements GHOST_SystemPaths.
Definition at line 84 of file GHOST_SystemPathsWin32.cpp.