Blender V2.61 - r43446
Public Attributes

Cloth Struct Reference

#include <BKE_cloth.h>

List of all members.

Public Attributes

struct ClothVertex * verts
struct LinkNode * springs
unsigned int numverts
unsigned int numsprings
unsigned int numfaces
unsigned char old_solver_type
unsigned char pad2
short pad3
struct BVHTree * bvhtree
struct BVHTree * bvhselftree
struct MFace * mfaces
struct Implicit_Data * implicit
struct Implicit_Data * implicitEM
struct EdgeHash * edgehash
int last_frame
int pad4

Detailed Description

This structure describes a cloth object against which the simulation can run.

The m and n members of this structure represent the assumed rectangular ordered grid for which the original paper is written. At some point they need to disappear and we need to determine out own connectivity of the mesh based on the actual edges in the mesh.

Definition at line 72 of file BKE_cloth.h.


Member Data Documentation

Definition at line 85 of file BKE_cloth.h.

Referenced by implicit_free(), implicit_init(), implicit_set_positions(), and implicit_solver().

Definition at line 86 of file BKE_cloth.h.

Definition at line 88 of file BKE_cloth.h.

Referenced by clothModifier_do(), and do_init_cloth().

unsigned int Cloth::numfaces
unsigned int Cloth::numsprings
unsigned int Cloth::numverts
unsigned char Cloth::old_solver_type

Definition at line 79 of file BKE_cloth.h.

Referenced by cloth_from_object().

unsigned char Cloth::pad2

Definition at line 80 of file BKE_cloth.h.

short Cloth::pad3

Definition at line 81 of file BKE_cloth.h.

Definition at line 88 of file BKE_cloth.h.


The documentation for this struct was generated from the following file: