, including all inherited members.
addCcdGraphicController(CcdGraphicController *ctrl) | CcdPhysicsEnvironment | |
addCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
addSensor(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user) | CcdPhysicsEnvironment | [virtual] |
beginFrame() | CcdPhysicsEnvironment | [virtual] |
CallbackTriggers() | CcdPhysicsEnvironment | [virtual] |
CcdOverlapFilterCallBack class | CcdPhysicsEnvironment | [friend] |
CcdPhysicsEnvironment(bool useDbvtCulling, btDispatcher *dispatcher=0, btOverlappingPairCache *pairCache=0) | CcdPhysicsEnvironment | |
CreateConeController(float coneradius, float coneheight) | CcdPhysicsEnvironment | [virtual] |
createConstraint(class PHY_IPhysicsController *ctrl, class PHY_IPhysicsController *ctrl2, PHY_ConstraintType type, float pivotX, float pivotY, float pivotZ, float axisX, float axisY, float axisZ, float axis1X=0, float axis1Y=0, float axis1Z=0, float axis2X=0, float axis2Y=0, float axis2Z=0, int flag=0) | CcdPhysicsEnvironment | [virtual] |
CreateSphereController(float radius, const PHY__Vector3 &position) | CcdPhysicsEnvironment | [virtual] |
createUniversalD6Constraint(class PHY_IPhysicsController *ctrlRef, class PHY_IPhysicsController *ctrlOther, btTransform &localAttachmentFrameRef, btTransform &localAttachmentOther, const btVector3 &linearMinLimits, const btVector3 &linearMaxLimits, const btVector3 &angularMinLimits, const btVector3 &angularMaxLimits, int flags) | CcdPhysicsEnvironment | [virtual] |
cullingTest(PHY_CullingCallback callback, void *userData, PHY__Vector4 *planes, int nplanes, int occlusionRes) | CcdPhysicsEnvironment | [virtual] |
debugDrawWorld() | CcdPhysicsEnvironment | [virtual] |
disableCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
enableCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
EnableSatCollisionDetection(bool enableSat) | CcdPhysicsEnvironment | [inline] |
endFrame() | CcdPhysicsEnvironment | [inline, virtual] |
exportFile(const char *filename) | CcdPhysicsEnvironment | [protected, virtual] |
getAppliedImpulse(int constraintid) | CcdPhysicsEnvironment | [virtual] |
getBroadphase() | CcdPhysicsEnvironment | |
getConstraintById(int constraintId) | CcdPhysicsEnvironment | |
getConstraintParam(int constraintId, int param) | CcdPhysicsEnvironment | [virtual] |
GetConstraintSolver() | CcdPhysicsEnvironment | |
getContactPoint(int i, float &hitX, float &hitY, float &hitZ, float &normalX, float &normalY, float &normalZ) | CcdPhysicsEnvironment | [virtual] |
getCullingTree() | CcdPhysicsEnvironment | [inline] |
getDispatcher() | CcdPhysicsEnvironment | |
getDynamicsWorld() | CcdPhysicsEnvironment | [inline] |
getFixedTimeStep() | CcdPhysicsEnvironment | [inline, virtual] |
getGravity(PHY__Vector3 &grav) | CcdPhysicsEnvironment | [virtual] |
GetManifold(int index) const | CcdPhysicsEnvironment | |
getNumContactPoints() | CcdPhysicsEnvironment | [virtual] |
getVehicleConstraint(int constraintId) | CcdPhysicsEnvironment | [virtual] |
IsSatCollisionDetectionEnabled() const | CcdPhysicsEnvironment | [inline] |
m_broadphase | CcdPhysicsEnvironment | [protected] |
m_ccdMode | CcdPhysicsEnvironment | [protected] |
m_collisionConfiguration | CcdPhysicsEnvironment | [protected] |
m_controllers | CcdPhysicsEnvironment | [protected] |
m_cullingCache | CcdPhysicsEnvironment | [protected] |
m_cullingTree | CcdPhysicsEnvironment | [protected] |
m_debugDrawer | CcdPhysicsEnvironment | [protected] |
m_dynamicsWorld | CcdPhysicsEnvironment | [protected] |
m_enableSatCollisionDetection | CcdPhysicsEnvironment | [protected] |
m_filterCallback | CcdPhysicsEnvironment | [protected] |
m_numIterations | CcdPhysicsEnvironment | [protected] |
m_numTimeSubSteps | CcdPhysicsEnvironment | [protected] |
m_ownDispatcher | CcdPhysicsEnvironment | [protected] |
m_ownPairCache | CcdPhysicsEnvironment | [protected] |
m_profileTimings | CcdPhysicsEnvironment | [protected] |
m_scalingPropagated | CcdPhysicsEnvironment | [protected] |
m_solver | CcdPhysicsEnvironment | [protected] |
m_solverInfo | CcdPhysicsEnvironment | [protected] |
m_solverType | CcdPhysicsEnvironment | [protected] |
m_triggerCallbacks | CcdPhysicsEnvironment | [protected] |
m_triggerCallbacksUserPtrs | CcdPhysicsEnvironment | [protected] |
m_triggerControllers | CcdPhysicsEnvironment | [protected] |
m_wrapperVehicles | CcdPhysicsEnvironment | [protected] |
MergeEnvironment(CcdPhysicsEnvironment *other) | CcdPhysicsEnvironment | |
proceedDeltaTime(double curTime, float timeStep, float interval) | CcdPhysicsEnvironment | [virtual] |
processFhSprings(double curTime, float timeStep) | CcdPhysicsEnvironment | [protected] |
rayTest(PHY_IRayCastFilterCallback &filterCallback, float fromX, float fromY, float fromZ, float toX, float toY, float toZ) | CcdPhysicsEnvironment | [virtual] |
refreshCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
removeCcdGraphicController(CcdGraphicController *ctrl) | CcdPhysicsEnvironment | |
removeCcdPhysicsController(CcdPhysicsController *ctrl) | CcdPhysicsEnvironment | |
removeCollisionCallback(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
removeConstraint(int constraintid) | CcdPhysicsEnvironment | [virtual] |
removeSensor(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
requestCollisionCallback(PHY_IPhysicsController *ctrl) | CcdPhysicsEnvironment | [virtual] |
setCcdMode(int ccdMode) | CcdPhysicsEnvironment | [virtual] |
setConstraintParam(int constraintId, int param, float value, float value1) | CcdPhysicsEnvironment | [virtual] |
setContactBreakingTreshold(float contactBreakingTreshold) | CcdPhysicsEnvironment | [virtual] |
setDeactivationAngularTreshold(float angTresh) | CcdPhysicsEnvironment | [virtual] |
setDeactivationLinearTreshold(float linTresh) | CcdPhysicsEnvironment | [virtual] |
setDeactivationTime(float dTime) | CcdPhysicsEnvironment | [virtual] |
setDebugDrawer(btIDebugDraw *debugDrawer) | CcdPhysicsEnvironment | [virtual] |
setDebugMode(int debugMode) | CcdPhysicsEnvironment | [virtual] |
setFixedTimeStep(bool useFixedTimeStep, float fixedTimeStep) | CcdPhysicsEnvironment | [inline, virtual] |
setGravity(float x, float y, float z) | CcdPhysicsEnvironment | [virtual] |
setLinearAirDamping(float damping) | CcdPhysicsEnvironment | [virtual] |
setNumIterations(int numIter) | CcdPhysicsEnvironment | [virtual] |
setNumTimeSubSteps(int numTimeSubSteps) | CcdPhysicsEnvironment | [inline, virtual] |
setSolverDamping(float damping) | CcdPhysicsEnvironment | [virtual] |
setSolverSorConstant(float sor) | CcdPhysicsEnvironment | [virtual] |
setSolverTau(float tau) | CcdPhysicsEnvironment | [virtual] |
setSolverType(int solverType) | CcdPhysicsEnvironment | [virtual] |
setUseEpa(bool epa) | CcdPhysicsEnvironment | [virtual] |
SyncMotionStates(float timeStep) | CcdPhysicsEnvironment | |
updateCcdPhysicsController(CcdPhysicsController *ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask) | CcdPhysicsEnvironment | |
~CcdPhysicsEnvironment() | CcdPhysicsEnvironment | [virtual] |
~PHY_IPhysicsEnvironment() | PHY_IPhysicsEnvironment | [virtual] |