Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2005 Blender Foundation. 00019 * All rights reserved. 00020 * 00021 * ***** END GPL LICENSE BLOCK ***** 00022 */ 00023 00028 #ifndef ED_RENDER_H 00029 #define ED_RENDER_H 00030 00031 #include "DNA_vec_types.h" 00032 00033 struct bContext; 00034 struct ID; 00035 struct Main; 00036 struct MTex; 00037 struct Render; 00038 struct RenderInfo; 00039 struct Scene; 00040 00041 /* render_ops.c */ 00042 00043 void ED_operatortypes_render(void); 00044 00045 /* render_shading.c */ 00046 00047 void ED_render_id_flush_update(struct Main *bmain, struct ID *id); 00048 void ED_render_engine_changed(struct Main *bmain); 00049 void ED_render_scene_update(struct Main *bmain, struct Scene *scene, int updated); 00050 00051 /* render_preview.c */ 00052 00053 /* stores rendered preview - is also used for icons */ 00054 typedef struct RenderInfo { 00055 int pr_rectx; 00056 int pr_recty; 00057 short curtile, tottile, status; 00058 rcti disprect; /* storage for view3d preview rect */ 00059 unsigned int* rect; 00060 struct Render *re; /* persistent render */ 00061 } RenderInfo; 00062 00063 /* ri->status */ 00064 #define PR_DBASE 1 00065 #define PR_DISPRECT 2 00066 #define PR_PROJECTED 4 00067 #define PR_ROTATED 8 00068 00069 /* Render the preview 00070 00071 pr_method: 00072 - PR_BUTS_RENDER: preview is rendered for buttons window 00073 - PR_ICON_RENDER: preview is rendered for icons. hopefully fast enough for at least 32x32 00074 - PR_NODE_RENDER: preview is rendered for node editor. 00075 */ 00076 00077 #define PR_BUTS_RENDER 0 00078 #define PR_ICON_RENDER 1 00079 #define PR_NODE_RENDER 2 00080 00081 void ED_preview_init_dbase(void); 00082 void ED_preview_free_dbase(void); 00083 00084 void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method); 00085 void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey); 00086 void ED_preview_kill_jobs(const struct bContext *C); 00087 00088 void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect); 00089 00090 void ED_render_clear_mtex_copybuf(void); 00091 00092 #endif