Blender V2.61 - r43446
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#include <kernel_types.h>
Public Attributes | |
float | t |
float | u |
float | v |
int | prim |
int | object |
Definition at line 200 of file kernel_types.h.
Definition at line 203 of file kernel_types.h.
Referenced by bvh_triangle_intersect(), bvh_triangle_refine(), mbvh_get_intersection(), qbvh_triangle_intersect(), scene_intersect(), and shader_setup_from_ray().
Definition at line 202 of file kernel_types.h.
Referenced by bvh_triangle_intersect(), bvh_triangle_refine(), qbvh_triangle_intersect(), scene_intersect(), and shader_setup_from_ray().
float Intersection::t |
Definition at line 201 of file kernel_types.h.
Referenced by bvh_triangle_intersect(), bvh_triangle_refine(), kernel_path_integrate(), mbvh_get_intersection(), qbvh_triangle_intersect(), scene_intersect(), and shader_setup_from_ray().
float Intersection::u |
Definition at line 201 of file kernel_types.h.
Referenced by bvh_triangle_intersect(), mbvh_get_intersection(), qbvh_triangle_intersect(), scene_intersect(), and shader_setup_from_ray().
float Intersection::v |
Definition at line 201 of file kernel_types.h.
Referenced by bvh_triangle_intersect(), mbvh_get_intersection(), qbvh_triangle_intersect(), scene_intersect(), and shader_setup_from_ray().