, including all inherited members.
addWheel(const btVector3 &connectionPointCS0, const btVector3 &wheelDirectionCS0, const btVector3 &wheelAxleCS, btScalar suspensionRestLength, btScalar wheelRadius, const btVehicleTuning &tuning, bool isFrontWheel) | btRaycastVehicle | |
applyEngineForce(btScalar force, int wheel) | btRaycastVehicle | |
btRaycastVehicle(const btVehicleTuning &tuning, btRigidBody *chassis, btVehicleRaycaster *raycaster) | btRaycastVehicle | |
debugDraw(btIDebugDraw *debugDrawer) | btRaycastVehicle | [virtual] |
getChassisWorldTransform() const | btRaycastVehicle | |
getCurrentSpeedKmHour() const | btRaycastVehicle | [inline] |
getFixedBody() | btActionInterface | [protected, static] |
getForwardAxis() const | btRaycastVehicle | [inline] |
getForwardVector() const | btRaycastVehicle | [inline] |
getNumWheels() const | btRaycastVehicle | [inline] |
getRightAxis() const | btRaycastVehicle | [inline] |
getRigidBody() | btRaycastVehicle | [inline] |
getRigidBody() const | btRaycastVehicle | [inline] |
getSteeringValue(int wheel) const | btRaycastVehicle | |
getUpAxis() const | btRaycastVehicle | [inline] |
getUserConstraintId() const | btRaycastVehicle | [inline] |
getUserConstraintType() const | btRaycastVehicle | [inline] |
getWheelInfo(int index) const | btRaycastVehicle | |
getWheelInfo(int index) | btRaycastVehicle | |
getWheelTransformWS(int wheelIndex) const | btRaycastVehicle | |
m_wheelInfo | btRaycastVehicle | |
rayCast(btWheelInfo &wheel) | btRaycastVehicle | |
resetSuspension() | btRaycastVehicle | |
setBrake(btScalar brake, int wheelIndex) | btRaycastVehicle | |
setCoordinateSystem(int rightIndex, int upIndex, int forwardIndex) | btRaycastVehicle | [inline, virtual] |
setPitchControl(btScalar pitch) | btRaycastVehicle | [inline] |
setSteeringValue(btScalar steering, int wheel) | btRaycastVehicle | |
setUserConstraintId(int uid) | btRaycastVehicle | [inline] |
setUserConstraintType(int userConstraintType) | btRaycastVehicle | [inline] |
updateAction(btCollisionWorld *collisionWorld, btScalar step) | btRaycastVehicle | [inline, virtual] |
updateFriction(btScalar timeStep) | btRaycastVehicle | [virtual] |
updateSuspension(btScalar deltaTime) | btRaycastVehicle | |
updateVehicle(btScalar step) | btRaycastVehicle | [virtual] |
updateWheelTransform(int wheelIndex, bool interpolatedTransform=true) | btRaycastVehicle | |
updateWheelTransformsWS(btWheelInfo &wheel, bool interpolatedTransform=true) | btRaycastVehicle | |
~btActionInterface() | btActionInterface | [inline, virtual] |
~btRaycastVehicle() | btRaycastVehicle | [virtual] |