Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): Raul Fernandez Hernandez (Farsthary), Matt Ebb. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #ifndef VOXELDATA_H 00034 #define VOXELDATA_H 00035 00036 struct Render; 00037 struct TexResult; 00038 00039 typedef struct VoxelDataHeader 00040 { 00041 int resolX, resolY, resolZ; 00042 int frames; 00043 } VoxelDataHeader; 00044 00045 void cache_voxeldata(Tex *tex, int scene_frame); 00046 void make_voxeldata(struct Render *re); 00047 void free_voxeldata(struct Render *re); 00048 int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texres); 00049 00050 #endif /* VOXELDATA_H */