Blender V2.61 - r43446
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#include <DNA_scene_types.h>
Public Attributes | |
struct TransformOrientation * | next |
struct TransformOrientation * | prev |
char | name [64] |
float | mat [3][3] |
int | pad |
Definition at line 810 of file DNA_scene_types.h.
float TransformOrientation::mat[3][3] |
Definition at line 813 of file DNA_scene_types.h.
Referenced by addMatrixSpace(), applyTransformOrientation(), createTransEditVerts(), createTransParticleVerts(), flushTransParticles(), and getConstraintMatrix().
char TransformOrientation::name[64] |
Definition at line 812 of file DNA_scene_types.h.
Referenced by addMatrixSpace(), applyTransformOrientation(), BIF_enumTransformOrientation(), BIF_menustringTransformOrientation(), and findOrientationName().
Definition at line 811 of file DNA_scene_types.h.
Referenced by applyTransformOrientation(), BIF_countTransformOrientation(), BIF_enumTransformOrientation(), BIF_menustringTransformOrientation(), BIF_removeTransformOrientation(), BIF_selectTransformOrientation(), findOrientationName(), and write_scenes().
Definition at line 814 of file DNA_scene_types.h.
Definition at line 811 of file DNA_scene_types.h.