Blender V2.61 - r43446
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#include <DNA_boid_types.h>
Public Attributes | |
struct BoidRule * | next |
struct BoidRule * | prev |
int | type |
int | flag |
char | name [32] |
Definition at line 59 of file DNA_boid_types.h.
int BoidRule::flag |
Definition at line 61 of file DNA_boid_types.h.
Referenced by boid_new_rule(), boid_rule_applies(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), and rule_move_up_exec().
char BoidRule::name[32] |
Definition at line 62 of file DNA_boid_types.h.
Referenced by boid_new_rule().
struct BoidRule* BoidRule::next |
Definition at line 60 of file DNA_boid_types.h.
Referenced by boid_brain(), boids_precalc_rules(), build_dag_object(), lib_link_particlesettings(), rule_add_exec(), rule_del_exec(), rule_move_down_exec(), rule_move_up_exec(), unlink_object(), and write_boid_state().
struct BoidRule * BoidRule::prev |
Definition at line 60 of file DNA_boid_types.h.
Referenced by rule_move_up_exec().
int BoidRule::type |
Definition at line 61 of file DNA_boid_types.h.
Referenced by apply_boid_rule(), boid_new_rule(), boids_precalc_rules(), build_dag_object(), lib_link_particlesettings(), rule_goal_avoid(), unlink_object(), and write_boid_state().