, including all inherited members.
allocateCollisionAlgorithm(int size) | btCollisionDispatcher | [virtual] |
btCollisionDispatcher(btCollisionConfiguration *collisionConfiguration) | btCollisionDispatcher | |
CD_STATIC_STATIC_REPORTED enum value | btCollisionDispatcher | |
CD_USE_RELATIVE_CONTACT_BREAKING_THRESHOLD enum value | btCollisionDispatcher | |
clearManifold(btPersistentManifold *manifold) | btCollisionDispatcher | [virtual] |
defaultNearCallback(btBroadphasePair &collisionPair, btCollisionDispatcher &dispatcher, const btDispatcherInfo &dispatchInfo) | btCollisionDispatcher | [static] |
dispatchAllCollisionPairs(btOverlappingPairCache *pairCache, const btDispatcherInfo &dispatchInfo, btDispatcher *dispatcher) | btCollisionDispatcher | [virtual] |
DispatcherFlags enum name | btCollisionDispatcher | |
findAlgorithm(btCollisionObject *body0, btCollisionObject *body1, btPersistentManifold *sharedManifold=0) | btCollisionDispatcher | [virtual] |
freeCollisionAlgorithm(void *ptr) | btCollisionDispatcher | [virtual] |
getCollisionConfiguration() | btCollisionDispatcher | [inline] |
getCollisionConfiguration() const | btCollisionDispatcher | [inline] |
getDispatcherFlags() const | btCollisionDispatcher | [inline] |
getInternalManifoldPointer() | btCollisionDispatcher | [inline, virtual] |
getManifoldByIndexInternal(int index) | btCollisionDispatcher | [inline, virtual] |
getManifoldByIndexInternal(int index) const | btCollisionDispatcher | [inline] |
getNearCallback() const | btCollisionDispatcher | [inline] |
getNewManifold(void *b0, void *b1) | btCollisionDispatcher | [virtual] |
getNumManifolds() const | btCollisionDispatcher | [inline, virtual] |
m_collisionAlgorithmPoolAllocator | btCollisionDispatcher | [protected] |
m_collisionConfiguration | btCollisionDispatcher | [protected] |
m_defaultManifoldResult | btCollisionDispatcher | [protected] |
m_dispatcherFlags | btCollisionDispatcher | [protected] |
m_doubleDispatch | btCollisionDispatcher | [protected] |
m_manifoldsPtr | btCollisionDispatcher | [protected] |
m_nearCallback | btCollisionDispatcher | [protected] |
m_persistentManifoldPoolAllocator | btCollisionDispatcher | [protected] |
needsCollision(btCollisionObject *body0, btCollisionObject *body1) | btCollisionDispatcher | [virtual] |
needsResponse(btCollisionObject *body0, btCollisionObject *body1) | btCollisionDispatcher | [virtual] |
registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc) | btCollisionDispatcher | |
releaseManifold(btPersistentManifold *manifold) | btCollisionDispatcher | [virtual] |
setCollisionConfiguration(btCollisionConfiguration *config) | btCollisionDispatcher | [inline] |
setDispatcherFlags(int flags) | btCollisionDispatcher | [inline] |
setNearCallback(btNearCallback nearCallback) | btCollisionDispatcher | [inline] |
~btCollisionDispatcher() | btCollisionDispatcher | [virtual] |
~btDispatcher() | btDispatcher | [virtual] |