Blender V2.61 - r43446
Public Attributes

btCollisionObjectDoubleData Struct Reference

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...

#include <btCollisionObject.h>

List of all members.

Public Attributes

void * m_broadphaseHandle
void * m_collisionShape
btCollisionShapeDatam_rootCollisionShape
char * m_name
btTransformDoubleData m_worldTransform
btTransformDoubleData m_interpolationWorldTransform
btVector3DoubleData m_interpolationLinearVelocity
btVector3DoubleData m_interpolationAngularVelocity
btVector3DoubleData m_anisotropicFriction
double m_contactProcessingThreshold
double m_deactivationTime
double m_friction
double m_restitution
double m_hitFraction
double m_ccdSweptSphereRadius
double m_ccdMotionThreshold
int m_hasAnisotropicFriction
int m_collisionFlags
int m_islandTag1
int m_companionId
int m_activationState1
int m_internalType
int m_checkCollideWith
char m_padding [4]

Detailed Description

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64

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Member Data Documentation

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The documentation for this struct was generated from the following file: