Blender V2.61 - r43446
Public Member Functions

AUD_LimiterFactory Class Reference

#include <AUD_LimiterFactory.h>

Inheritance diagram for AUD_LimiterFactory:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 AUD_LimiterFactory (AUD_Reference< AUD_IFactory > factory, float start=0, float end=-1)
float getStart () const
float getEnd () const
virtual AUD_Reference
< AUD_IReader
createReader ()

Detailed Description

This factory limits another factory in start and end time.

Definition at line 38 of file AUD_LimiterFactory.h.


Constructor & Destructor Documentation

AUD_LimiterFactory::AUD_LimiterFactory ( AUD_Reference< AUD_IFactory factory,
float  start = 0,
float  end = -1 
)

Creates a new limiter factory.

Parameters:
factoryThe input factory.
startThe desired start time.
endThe desired end time, a negative value signals that it should play to the end.

Definition at line 34 of file AUD_LimiterFactory.cpp.


Member Function Documentation

AUD_Reference< AUD_IReader > AUD_LimiterFactory::createReader ( ) [virtual]

Creates a reader for playback of the sound source.

Returns:
A pointer to an AUD_IReader object or NULL if there has been an error.
Exceptions:
AUD_ExceptionAn exception may be thrown if there has been a more unexpected error during reader creation.

Implements AUD_IFactory.

Definition at line 52 of file AUD_LimiterFactory.cpp.

References AUD_EffectFactory::getReader().

float AUD_LimiterFactory::getEnd ( ) const

Returns the end time.

Definition at line 47 of file AUD_LimiterFactory.cpp.

float AUD_LimiterFactory::getStart ( ) const

Returns the start time.

Definition at line 42 of file AUD_LimiterFactory.cpp.


The documentation for this class was generated from the following files: