Blender V2.61 - r43446
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#include <AUD_LimiterFactory.h>
Public Member Functions | |
AUD_LimiterFactory (AUD_Reference< AUD_IFactory > factory, float start=0, float end=-1) | |
float | getStart () const |
float | getEnd () const |
virtual AUD_Reference < AUD_IReader > | createReader () |
This factory limits another factory in start and end time.
Definition at line 38 of file AUD_LimiterFactory.h.
AUD_LimiterFactory::AUD_LimiterFactory | ( | AUD_Reference< AUD_IFactory > | factory, |
float | start = 0 , |
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float | end = -1 |
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) |
Creates a new limiter factory.
factory | The input factory. |
start | The desired start time. |
end | The desired end time, a negative value signals that it should play to the end. |
Definition at line 34 of file AUD_LimiterFactory.cpp.
AUD_Reference< AUD_IReader > AUD_LimiterFactory::createReader | ( | ) | [virtual] |
Creates a reader for playback of the sound source.
AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 52 of file AUD_LimiterFactory.cpp.
References AUD_EffectFactory::getReader().
float AUD_LimiterFactory::getEnd | ( | ) | const |
Returns the end time.
Definition at line 47 of file AUD_LimiterFactory.cpp.
float AUD_LimiterFactory::getStart | ( | ) | const |
Returns the start time.
Definition at line 42 of file AUD_LimiterFactory.cpp.