Blender V2.61 - r43446
Public Attributes

RecastData Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

float cellsize
float cellheight
float agentmaxslope
float agentmaxclimb
float agentheight
float agentradius
float edgemaxlen
float edgemaxerror
float regionminsize
float regionmergesize
int vertsperpoly
float detailsampledist
float detailsamplemaxerror
short pad1
short pad2

Detailed Description

Definition at line 565 of file DNA_scene_types.h.


Member Data Documentation

Definition at line 570 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 569 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 568 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 571 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 567 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 566 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 577 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 578 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 573 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 572 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 579 of file DNA_scene_types.h.

Definition at line 579 of file DNA_scene_types.h.

Definition at line 575 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 574 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().

Definition at line 576 of file DNA_scene_types.h.

Referenced by add_scene(), buildNavMesh(), and do_versions().


The documentation for this struct was generated from the following file: