Blender V2.61 - r43446
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btActivatingCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btActivatingCollisionAlgorithm | |
btActivatingCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci, btCollisionObject *colObj0, btCollisionObject *colObj1) | btActivatingCollisionAlgorithm | |
btCollisionAlgorithm() | btCollisionAlgorithm | [inline] |
btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo &ci) | btCollisionAlgorithm | |
calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 | btCollisionAlgorithm | [pure virtual] |
getAllContactManifolds(btManifoldArray &manifoldArray)=0 | btCollisionAlgorithm | [pure virtual] |
m_dispatcher | btCollisionAlgorithm | [protected] |
processCollision(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0 | btCollisionAlgorithm | [pure virtual] |
~btActivatingCollisionAlgorithm() | btActivatingCollisionAlgorithm | [virtual] |
~btCollisionAlgorithm() | btCollisionAlgorithm | [inline, virtual] |