Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * This program is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU General Public License 00006 * as published by the Free Software Foundation; either version 2 00007 * of the License, or (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software Foundation, 00016 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00017 * 00018 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00019 * All rights reserved. 00020 * 00021 * The Original Code is: all of this file. 00022 * 00023 * Contributor(s): none yet. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 */ 00027 00033 #include <string.h> 00034 #include <math.h> 00035 #include "MEM_guardedalloc.h" 00036 00037 #include "DNA_world_types.h" 00038 #include "DNA_scene_types.h" 00039 #include "DNA_texture_types.h" 00040 00041 #include "BLI_listbase.h" 00042 #include "BLI_utildefines.h" 00043 #include "BLI_bpath.h" 00044 00045 #include "BKE_animsys.h" 00046 #include "BKE_global.h" 00047 #include "BKE_icons.h" 00048 #include "BKE_library.h" 00049 #include "BKE_library.h" 00050 #include "BKE_main.h" 00051 #include "BKE_node.h" 00052 #include "BKE_world.h" 00053 00054 void free_world(World *wrld) 00055 { 00056 MTex *mtex; 00057 int a; 00058 00059 for(a=0; a<MAX_MTEX; a++) { 00060 mtex= wrld->mtex[a]; 00061 if(mtex && mtex->tex) mtex->tex->id.us--; 00062 if(mtex) MEM_freeN(mtex); 00063 } 00064 BKE_previewimg_free(&wrld->preview); 00065 00066 BKE_free_animdata((ID *)wrld); 00067 00068 /* is no lib link block, but world extension */ 00069 if(wrld->nodetree) { 00070 ntreeFreeTree(wrld->nodetree); 00071 MEM_freeN(wrld->nodetree); 00072 } 00073 00074 BKE_icon_delete((struct ID*)wrld); 00075 wrld->id.icon_id = 0; 00076 } 00077 00078 00079 World *add_world(const char *name) 00080 { 00081 Main *bmain= G.main; 00082 World *wrld; 00083 00084 wrld= alloc_libblock(&bmain->world, ID_WO, name); 00085 00086 wrld->horr= 0.05f; 00087 wrld->horg= 0.05f; 00088 wrld->horb= 0.05f; 00089 wrld->zenr= 0.01f; 00090 wrld->zeng= 0.01f; 00091 wrld->zenb= 0.01f; 00092 wrld->skytype= 0; 00093 wrld->stardist= 15.0f; 00094 wrld->starsize= 2.0f; 00095 00096 wrld->exp= 0.0f; 00097 wrld->exposure=wrld->range= 1.0f; 00098 00099 wrld->aodist= 10.0f; 00100 wrld->aosamp= 5; 00101 wrld->aoenergy= 1.0f; 00102 wrld->ao_env_energy= 1.0f; 00103 wrld->ao_indirect_energy= 1.0f; 00104 wrld->ao_indirect_bounces= 1; 00105 wrld->aobias= 0.05f; 00106 wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; 00107 wrld->ao_approx_error= 0.25f; 00108 00109 wrld->preview = NULL; 00110 wrld->miststa = 5.0f; 00111 wrld->mistdist = 25.0f; 00112 00113 return wrld; 00114 } 00115 00116 World *copy_world(World *wrld) 00117 { 00118 World *wrldn; 00119 int a; 00120 00121 wrldn= copy_libblock(&wrld->id); 00122 00123 for(a=0; a<MAX_MTEX; a++) { 00124 if(wrld->mtex[a]) { 00125 wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); 00126 memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); 00127 id_us_plus((ID *)wrldn->mtex[a]->tex); 00128 } 00129 } 00130 00131 if(wrld->nodetree) 00132 wrldn->nodetree= ntreeCopyTree(wrld->nodetree); 00133 00134 if(wrld->preview) 00135 wrldn->preview = BKE_previewimg_copy(wrld->preview); 00136 00137 return wrldn; 00138 } 00139 00140 World *localize_world(World *wrld) 00141 { 00142 World *wrldn; 00143 int a; 00144 00145 wrldn= copy_libblock(&wrld->id); 00146 BLI_remlink(&G.main->world, wrldn); 00147 00148 for(a=0; a<MAX_MTEX; a++) { 00149 if(wrld->mtex[a]) { 00150 wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_world"); 00151 memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); 00152 /* free world decrements */ 00153 id_us_plus((ID *)wrldn->mtex[a]->tex); 00154 } 00155 } 00156 00157 if(wrld->nodetree) 00158 wrldn->nodetree= ntreeLocalize(wrld->nodetree); 00159 00160 wrldn->preview= NULL; 00161 00162 return wrldn; 00163 } 00164 00165 void make_local_world(World *wrld) 00166 { 00167 Main *bmain= G.main; 00168 Scene *sce; 00169 int is_local= FALSE, is_lib= FALSE; 00170 00171 /* - only lib users: do nothing 00172 * - only local users: set flag 00173 * - mixed: make copy 00174 */ 00175 00176 if(wrld->id.lib==NULL) return; 00177 if(wrld->id.us==1) { 00178 id_clear_lib_data(bmain, &wrld->id); 00179 return; 00180 } 00181 00182 for(sce= bmain->scene.first; sce && ELEM(FALSE, is_lib, is_local); sce= sce->id.next) { 00183 if(sce->world == wrld) { 00184 if(sce->id.lib) is_lib= TRUE; 00185 else is_local= TRUE; 00186 } 00187 } 00188 00189 if(is_local && is_lib==FALSE) { 00190 id_clear_lib_data(bmain, &wrld->id); 00191 } 00192 else if(is_local && is_lib) { 00193 World *wrld_new= copy_world(wrld); 00194 wrld_new->id.us= 0; 00195 00196 /* Remap paths of new ID using old library as base. */ 00197 BKE_id_lib_local_paths(bmain, wrld->id.lib, &wrld_new->id); 00198 00199 for(sce= bmain->scene.first; sce; sce= sce->id.next) { 00200 if(sce->world == wrld) { 00201 if(sce->id.lib==NULL) { 00202 sce->world= wrld_new; 00203 wrld_new->id.us++; 00204 wrld->id.us--; 00205 } 00206 } 00207 } 00208 } 00209 }