Blender V2.61 - r43446

KX_NavMeshObject.h

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00001 /*
00002  * ***** BEGIN GPL LICENSE BLOCK *****
00003  *
00004  * This program is free software; you can redistribute it and/or
00005  * modify it under the terms of the GNU General Public License
00006  * as published by the Free Software Foundation; either version 2
00007  * of the License, or (at your option) any later version.
00008  *
00009  * This program is distributed in the hope that it will be useful,
00010  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  * GNU General Public License for more details.
00013  *
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software Foundation,
00016  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00017  *
00018  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00019  * All rights reserved.
00020  *
00021  * The Original Code is: all of this file.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 #ifndef __KX_NAVMESHOBJECT
00028 #define __KX_NAVMESHOBJECT
00029 #include "DetourStatNavMesh.h"
00030 #include "KX_GameObject.h"
00031 #include "PyObjectPlus.h"
00032 #include <vector>
00033 
00034 class RAS_MeshObject;
00035 class MT_Transform;
00036 
00037 class KX_NavMeshObject: public KX_GameObject
00038 {
00039     Py_Header
00040 
00041 protected:
00042     dtStatNavMesh* m_navMesh;
00043     
00044     bool BuildVertIndArrays(float *&vertices, int& nverts,
00045                             unsigned short* &polys, int& npolys, unsigned short *&dmeshes, 
00046                             float *&dvertices, int &ndvertsuniq, unsigned short* &dtris, 
00047                             int& ndtris, int &vertsPerPoly);
00048     
00049 public:
00050     KX_NavMeshObject(void* sgReplicationInfo, SG_Callbacks callbacks);
00051     ~KX_NavMeshObject();
00052 
00053     virtual CValue* GetReplica();
00054     virtual void ProcessReplica();
00055 
00056 
00057     bool BuildNavMesh();
00058     dtStatNavMesh* GetNavMesh();
00059     int FindPath(const MT_Point3& from, const MT_Point3& to, float* path, int maxPathLen);
00060     float Raycast(const MT_Point3& from, const MT_Point3& to);
00061 
00062     enum NavMeshRenderMode {RM_WALLS, RM_POLYS, RM_TRIS, RM_MAX};
00063     void DrawNavMesh(NavMeshRenderMode mode);
00064     void DrawPath(const float *path, int pathLen, const MT_Vector3& color);
00065 
00066     MT_Point3 TransformToLocalCoords(const MT_Point3& wpos);
00067     MT_Point3 TransformToWorldCoords(const MT_Point3& lpos);
00068 #ifndef DISABLE_PYTHON
00069     /* --------------------------------------------------------------------- */
00070     /* Python interface ---------------------------------------------------- */
00071     /* --------------------------------------------------------------------- */
00072 
00073     KX_PYMETHOD_DOC(KX_NavMeshObject, findPath);
00074     KX_PYMETHOD_DOC(KX_NavMeshObject, raycast);
00075     KX_PYMETHOD_DOC(KX_NavMeshObject, draw);
00076     KX_PYMETHOD_DOC_NOARGS(KX_NavMeshObject, rebuild);
00077 #endif
00078 };
00079 
00080 #endif //__KX_NAVMESHOBJECT
00081