Blender V2.61 - r43446
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addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth) | btStorageResult | [inline, virtual] |
btStorageResult() | btStorageResult | [inline] |
m_closestPointInB | btStorageResult | |
m_distance | btStorageResult | |
m_normalOnSurfaceB | btStorageResult | |
setShapeIdentifiersA(int partId0, int index0)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
setShapeIdentifiersB(int partId1, int index1)=0 | btDiscreteCollisionDetectorInterface::Result | [pure virtual] |
~btStorageResult() | btStorageResult | [inline, virtual] |
~Result() | btDiscreteCollisionDetectorInterface::Result | [inline, virtual] |