Blender V2.61 - r43446
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00001 /* 00002 * ***** BEGIN GPL LICENSE BLOCK ***** 00003 * 00004 * Copyright 2009-2011 Jörg Hermann Müller 00005 * 00006 * This file is part of AudaSpace. 00007 * 00008 * Audaspace is free software; you can redistribute it and/or modify 00009 * it under the terms of the GNU General Public License as published by 00010 * the Free Software Foundation; either version 2 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * AudaSpace is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU General Public License 00019 * along with Audaspace; if not, write to the Free Software Foundation, 00020 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #include "AUD_LowpassFactory.h" 00031 #include "AUD_IIRFilterReader.h" 00032 00033 #include <cmath> 00034 00035 #ifndef M_PI 00036 #define M_PI 3.14159265358979323846 00037 #endif 00038 00039 AUD_LowpassFactory::AUD_LowpassFactory(AUD_Reference<AUD_IFactory> factory, float frequency, 00040 float Q) : 00041 AUD_DynamicIIRFilterFactory(factory), 00042 m_frequency(frequency), 00043 m_Q(Q) 00044 { 00045 } 00046 00047 void AUD_LowpassFactory::recalculateCoefficients(AUD_SampleRate rate, 00048 std::vector<float> &b, 00049 std::vector<float> &a) 00050 { 00051 float w0 = 2 * M_PI * m_frequency / rate; 00052 float alpha = sin(w0) / (2 * m_Q); 00053 float norm = 1 + alpha; 00054 float c = cos(w0); 00055 a.push_back(1); 00056 a.push_back(-2 * c / norm); 00057 a.push_back((1 - alpha) / norm); 00058 b.push_back((1 - c) / (2 * norm)); 00059 b.push_back((1 - c) / norm); 00060 b.push_back(b[0]); 00061 }