Blender V2.61 - r43446
Public Attributes

GameFraming Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

float col [3]
char type
char pad1
char pad2
char pad3

Detailed Description

Definition at line 556 of file DNA_scene_types.h.


Member Data Documentation

float GameFraming::col[3]

Definition at line 557 of file DNA_scene_types.h.

Referenced by BL_ConvertBlenderObjects(), and StartKetsjiShell().

Definition at line 558 of file DNA_scene_types.h.

Definition at line 558 of file DNA_scene_types.h.

Definition at line 558 of file DNA_scene_types.h.

Definition at line 558 of file DNA_scene_types.h.

Referenced by BL_ConvertBlenderObjects(), game_engine_exec(), and StartKetsjiShell().


The documentation for this struct was generated from the following file: